I've changed the look of the car for a monthly compition I won, and this is what I'm submiting for the final. As usual all crits of comments welcome. (or job offers) =D
3dnutta@gmail.com
Homelandfed has a few questions with Irrational Games' Jonathan Chey on the highlights and lowlights of 2003, and also what he wishes for next year..
"I'd like to see the industry moving on for once. Let's see some real new game concepts not the same old ideas being re-hashed for the hundredth time. Let's see some new genres not another WW2 shooter or cute-mascot platformer. Let's see a game that doesn't sell itself on the basis of ever more brutal ways to dismember your opponent. Of course, I'…
We're quite accustomed to getting games banned or edited here in Australia, and the way we've got around that was to import uncut versions from New Zealand where they're a bit more lax with violent games.
Well, it seems things may be changing, as news comes of "Manhunt", a fairly graphicly violent game from those who seem to excell in them, Rockstar Games, getting the axe in New Zealand...
"Manhunt, a DVD-ROM console game produced in Playstation 2 format, is the first video game banned by the…
The GDAA, with the generous support of the Victorian Government and Microsoft, launched the Microsoft Xbox Development Kit Program in Victoria.
The program is open to all Victorian game developers with 5 or more employees, regardless of whether they are members of the GDAA.
Applications are invited and must be submitted for consideration by cob Friday 23 January 2004. Applications will be assessed on merit by an independent panel of industry representatives. Successful applicants will be…
Thanks to Daemin for posting about this in the forum! IGDA's program director, Jason Della Rocca made the 14 hour flight to the Australian Games Developer Conference this year as an international speaker. Luckily for us, he has written a blog on his experience in Melbourne, with this to say about the experience...
"...it was just great to get a better sense of the game dev scene here in Australia. They are a proud bunch of developers, having succeeded over many years of hardship. Yet, like most…
IGN has a hands on preview of Atari Melbourne House's Transformers: Aramada game on the PS2. It's an early build of the game (slated at around 30-40% complete) so it's hardly surprising that they find a few niggles about it - the lack of interesting mission objectives being one...
"Problems aside, Transformers Armada: Prelude to Energon still has quite a lot going for it -- and we didn't even begin to talk about its widescreen television support, Dolby Pro Logic II audio encoding, and its vault…
Queer Screen is seeking artists, innovators and queer storytellers working with digital media technology to submit work for exhibition in queer_pixels.
queer_pixels will be held as part of the Mardi Gras Film Festival 2004, and will showcase works of interest to a queer audience, from new and established digital artists and producers. The animated works must be 30 - 45 seconds and will have been produced in Flash, Director, After Effects, or similar software. The selected works will open…
Nokia has announced a new N-Gage title called Opertation Shadow, currently in development by Torus...
"Operation Shadow is a war themed 3D action adventure that immerses gamers into the world of heavy combat action, lightning strikes and the latest military equipment. With multiplayer support for up to 4 players via Bluetooth wireless technology, Operation Shadow allows for fast-paced and action-packed competitive game play."
You can read the entire press release over at Ausgamers.com
Wellington, NZ ? December 9, 2003 ? Anticipation for the soon to be released videogame "Rugby League" from Sidhe Interactive and Tru Blu Games has reached new heights with the announcement of record breaking preorder levels for the title.
EB Games Eastgarden's store in Sydney, Australia, have broken the worldwide single store preorder record for that international retail chain with over 1,060 units of the Rugby League game being preordered at that location alone. The record was formerly held…
I've just received the AGDC 2003 award results, so the official list goes like this!
Career Achievement Award Robert Walsh, Krome Studios
Award for Outstanding Innovation BigWorld
Award for Outstanding Industry Contribution John De Margheriti, Micro Fort?
Award for Best Game of 2003 Top Gear Rally, Tantalus Interactive
Award for Best Game for PC Warlords IV, Infinite Interactive
Award for Best Game for Next Generation Consoles Jurassic Park: Operation Genesis, Blue Tongue Entertainment…