Melbourne

Product Manager

Overview:

The Product Manager works collaboratively with Producers, Designers & Data Scientists to define the monetisation strategy of our titles and aim to boost KPIs related to engagement, retention & monetisation on a number of our gaming titles and also our apps.

Primary Responsibilities:

Application Deadline Date: 
Wednesday, 22 July 2020 - 10:15pm

Prototyper (Design / Engineer)

We are looking to add more people to our awesome prototype team. It is your goal to create new and fun mechanics that could possibly become PlaySide's next hit title! You are a blend of a programmer / designer and love creating new things but also have the ability to move on when things aren't working. You also love researching current gaming trends and mechanics and working in small teams!

Application Deadline Date: 
Wednesday, 15 July 2020 - 10:00pm
Skills: 

Web Engineer - Frontend LAMP - mod.io

mod.io is a fast-growing, early-stage startup backed by a leading gaming venture capital firm, working to bring user-generated content (UGC) to games and their players. The mod.io platform supports over 100,000 daily active users, and we are seeking a Frontend Software Engineer to help us build the industries best interface for exploring and installing UGC, that will be embedded in some of the largest games in the world.

Skills: 

Senior 3D Character Animator at Ultimerse [Remote]

Senior 3D Character Animator

Remote, commission/part-time

We are looking for a senior character animator who is a wiz in Blender.

Work on an original action-horror title to create and implement movement and fighting animations.

Our focus is on strong poses, and hits which feel grounded and have weight. You’ll need to be able to produce and implement efficient, clean modular animations built with transitions and layer blending in mind.

Skills: 
Employment: 

3D Game Artist

We are Cactus Studios, a brand new studio that has just launched right here in Melbourne. We’re looking forward to getting to know the community over the coming months as we embark on our mission to make mobile, free to play games to delight and entertain kids around the world.

Software Engineer - C++ SDK and Unreal Engine - mod.io

mod.io is a fast-growing, early-stage startup backed by a leading gaming venture capital firm, working to bring user-generated content (UGC) to games and their players. The mod.io platform supports over 100,000 daily active users, and we are seeking a C++ Software Engineer to help us build the industry's best interface for exploring and installing UGC, that will be embedded in some of the largest games in the world.

Application Deadline Date: 
Wednesday, 15 July 2020 - 12:00pm

UI/UX Game Programmer- Big Ant

Join Big Ant Studios as a UI/UX Game Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.
You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape the UI of our future titles.

The job:

Skills: