Melbourne

Software Engineer - C++ SDK and Unreal Engine - mod.io

mod.io is a fast-growing, early-stage startup backed by a leading gaming venture capital firm, working to bring user-generated content (UGC) to games and their players. The mod.io platform supports over 100,000 daily active users, and we are seeking a C++ Software Engineer to help us build the industry's best interface for exploring and installing UGC, that will be embedded in some of the largest games in the world.

Application Deadline Date: 
Wednesday, 15 July 2020 - 12:00pm

UI/UX Game Programmer- Big Ant

Join Big Ant Studios as a UI/UX Game Programmer and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio.
You will be working on cutting-edge engine technology, building user interfaces that complement the gameplay visuals and experience. You will work within a small, collaborative team where you will have the opportunity to help shape the UI of our future titles.

The job:

Skills: 

VFX Artist - League of Geeks

At League of Geeks, we dedicate ourselves to crafting engaging game experiences and a major part of this is having juicy visual effects! We're looking for a VFX artist available full-time. You will be pivotal in the process of developing and creating particle and visual effects for our new project and original IP. 

The contract on offer is for up to 6 months of work, ideally between February and April 2020. There is the potential for this position to become ongoing.

Application Deadline Date: 
Friday, 31 July 2020 - 6:00pm

Level Designer - League of Geeks

At League of Geeks, we dedicate ourselves to crafting engaging game experiences with a unique charm and innovative gameplay. We're looking for a Level Designer to craft levels for the tactical combat gameplay of our ambitious new project using our procedural level building tools and pipeline.

Application Deadline Date: 
Friday, 31 July 2020 - 6:00pm

Environment Concept Artist - League of Geeks

At League of Geeks we pride ourselves on pushing the visual boundaries of our games, creating engaging and immersive worlds for our players. We're looking for a talented concept artist with a passion for environment art to join us as a member of the team at the very heart of this creation process, uniquely responsible for developing and guiding the execution of our unique aesthetic signature.

Application Deadline Date: 
Sunday, 12 July 2020 - 6:00pm

Mid-Snr 3D Environment Artist - League of Geeks

At League of Geeks, we passionately devote ourselves to building compelling and enduring worlds you can lose yourself in. With some of the best concept artists amongst our ranks, we're now on the hunt for an exceptional 3D environment artist to join our team. Candidates must possess the ability to create and finish appealing 3D environments and props, across a broad range of themes and settings, whilst utilising their experience to apply best practices in crafting real-time assets for games.

Application Deadline Date: 
Friday, 31 July 2020 - 6:00pm

Junior Engineer - League of Geeks

At League of Geeks (LoG) we’re set to get even bigger and better throughout this year! During this exciting time of expansion we’re looking for you, an enthusiastic engineer who can dedicate your passion for game development to improving the experiences we deliver to our players.

Application Deadline Date: 
Friday, 31 July 2020 - 6:00pm
Skills: 

Senior Game Designer - League of Geeks

At League of Geeks, we dedicate ourselves to crafting engaging game experiences with a unique charm and innovative gameplay. We're looking for a Senior Game Designer with economy design skills to craft an engaging ecosystem of short, mid and long-term gameplay for our ambitious new game-as-a-service project.

Application Deadline Date: 
Friday, 10 July 2020 - 6:00pm

Systems Administrator - League of Geeks

League of Geeks is a rapidly growing videogame development studio in Melbourne and we are set to get even bigger and better throughout this year! During this exciting time of expansion, we are looking for a talented full-time systems administrator to provide technical support to our game development team and exciting new project. This is a newly created role to manage the day-to-day ICT activities in the Studio, manage software and hardware procurement, and participate in the design, implementation and support of IT systems.

Application Deadline Date: 
Sunday, 21 June 2020 - 6:00pm