Melbourne

Junior Tech Artist

Join Big Ant Studios as a Junior Technical Artist and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. You will be working on cutting-edge engine technology, providing tech support to artists and engineers. You will work within a small, collaborative team where you will have the opportunity to help shape our future titles.

Our ideal candidate would have a couple of years of studio experience as an artist, along with an interest in and basic understanding of coding.

Application Deadline Date: 
Tuesday, 25 February 2020 - 1:15pm
Skills: 

Programmer

Programmer / Unity Developer.
Panda Arcade is looking for a talented programmer to join the team. You’ll be working on Pico Tanks, our multiplayer mobile game about bite-sized battles between adorable little tanks. The position is a paid, in our fun, casual office in Richmond.

Requirements:
- Proficient in C# and Unity
- Recommended 3+ years of experience working in games
- Have effective time management skills
- Have the ability to perform tasks efficiently

Application Deadline Date: 
Monday, 9 March 2020 - 5:00pm
Skills: 
Employment: 

Director of Operations - mod.io

mod.io is a fast-growing, early-stage startup backed by a leading gaming venture capital firm, working to bring user-generated content (UGC) to games and their players. The mod.io platform supports over 100,000 daily active users, and we are seeking a Director of Operations to help us continue our growth and position our business for long-term success.

Application Deadline Date: 
Friday, 28 February 2020 - 6:00pm

Studio Manager (Maternity Leave Contract) - League of Geeks

League of Geeks is looking for a Studio Manager to take care of our people and place.

You approach challenges with a positive attitude, you love to collaborate and you are an excellent communicator. You want the best for those around you and are dedicated to providing creative people with an environment they can truly thrive in.

You’ll be responsible for the upkeep of our delightful studio space, the professional development of our talented crew of 30+ people (also delightful), as well as the hiring and onboarding of more delightful people.

Application Deadline Date: 
Wednesday, 19 February 2020 - 5:00pm

Unity Developer - AR Technology for Museum (Contract)

Art Processors https://www.artprocessors.net/ in Collingwood, Melbourne are looking for a Contract Unity Developer who will work closely with our creative team to develop an interactive scene containing multiple animal and human AI companion 3D characters, this scene will be projected onto a wall.

Skills and knowledge

-Intimate knowledge of and experience developing in Unity Game Engine
-Development of AI Companion NPC controllers in Unity
-Development of character animation controllers in Unity

Application Deadline Date: 
Wednesday, 1 April 2020 - 12:00pm

Game Programmer

Beethoven & Dinosaur is looking for an experienced Unreal Engine 4 programmer to
join our team in Melbourne working on The Artful Escape.

Trailer

Here at Beethoven & Dinosaur we're a friendly band of artists, designers, musicians,
synth wizards and programmers developing our debut title, the Artful Escape. It's about a teenage musician who embarks on a multidimensional adventure to inspire his stage persona.

Application Deadline Date: 
Saturday, 29 February 2020 - 11:00pm

UI/UX Designer

Playside Studios are seeking talented UI/UX Artists to join our team. The ideal candidate should have an eye for clean and playful design, possess superior UI skills, and have the ability to translate high-level requirements into coherent UI flow in order to create beautiful, intuitive, and functional user interfaces.

Primary Responsibilities

Application Deadline Date: 
Sunday, 31 May 2020 - 11:00am
Skills: 

Lead Engineer

PlaySide are looking for a Lead Engineer to help grow and lead our amazing team of programmers!

Overview

A Lead Engineer has the responsibility in PlaySide Studios to lead the companies technology division from a studio level down. This includes but may not be limited to studio digital security, network infrastructure, technologies of functional utilisation to the company and team/project management.

The Lead Engineer not only champions studio wide technologies but also the engineering team.

Application Deadline Date: 
Saturday, 29 February 2020 - 12:45am

Unity Engineer (Mid / Senior)

PlaySide is looking for talented engineers to join their growing team! A mid/senior software engineer is a proven professional in their field, with the ability to guide a product along the development process and provide vision to all members of the team. They must strive to ensure the end products adheres to PlaySide’s high level of quality. They must excel in all areas of their skill set and ensure all playside titles are successful from a technical standpoint i.e performance and integration.

Application Deadline Date: 
Saturday, 29 February 2020 (All day)
Skills: 

Producer

About the Role

We are seeking a skilled and enthusiastic producer / project manager who is able to maintain studio processes to see through the development of multiple videogame projects. Great communication and interpersonal skills are paramount.

You will be:
- Joining the Mountains team on a full-time basis
- Working from our studio in South Melbourne
- Located in The Arcade, Australia's leading game development co-working space (a relocation package is available for a successful interstate or overseas candidate)

Application Deadline Date: 
Sunday, 2 February 2020 (All day)