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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • 55,350 polys 6 x 2k texture sets. (hair/fur, head, body, spear, shield, cape) Character based on For Honor concept by Remko Troost.
  • I still want to play around with some shaders and lighting, not to mention getting the eyes right but I am happy to share this for now. Inspired by Un Lee's awesome Samurai General Wraith, check out her work here https://www.artstation.com/artwork/L4oX0 Created with zbrush, max and substance painter.
  • Model, texture, rig, pose and render created by me.
  • More spooky art leading up to Halloween. These were pre-purchased models that I edited and then built a scene in Blender. Rendered with Eevee.
  • Created in Blender with the Eevee render engine.
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com
  • Available for 3D character designs and cover art. Contact: deanbowenart@gmail.com