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  • Posted by Zoe McNeany
    Set of stylized Asteroids created as environment props for "Max Mustard" From Toast Interactive. 
  • Posted by Zoe McNeany
    Prop Model of a target & target activated blockade wall used in "Max Mustard" by Toast Interactive. 
  • Finally actually made a banshee for the first time! It was quite fun trying to have a take on this!!!
  • Finally got to make a ghost for the first time, i had to take some time off for myself due to finding work and also trying to take care of myself socially and mentally, so its kinda good to come back again to work on the project.
  • Finally..... the falcon!! CAW CAW CAW!!! This was fun and painful to actually model, it’s still a WIP as some of the assets are still missing plus I had a bit of a rush hour in getting this one done, i’ll be coming back onto this model to add and update some of the details especially the seats. overall, it was quite a fun model to make
  • Used Maya, Substance Painter and Arnold to create and render this project. (Check out the link below for more)
  • Used Maya, Substance Painter and Arnold to create and render this project. (Check out the link below for more)
  • Personal project, BB-9E
  • Grenade low poly modeling / texturing study for games.
  • Personal project, 3D model made in Zbrush, based in Knock Door old models.
  • Halloween Pumpkin - Jack-o-Lantern