Found this piece of news on www.zgeek.com about Aussie dance music artists, Superfluid. They have released an MP3 for download which some of you might recognise from the game Knuckle Busters, by Melbourne House way back in 1986 on the C64. www.superfluid.com.au. (If you can't find the mp3 on the site, it's at http://superfluid.com.au/audio/knucklebusters.mp3 )..
The third Games Developer Association of Australia (GDAA) newsletter is out. In this issue, there's a piece on the Unsigned Games entries from the AGDC 2002, with pictures of the people and info about the games they displayed there (Hail, Melody Bars etc). Also in the newsletter is an interview with Andrew Edleston about the 'Next Year's Game' competition that Auran is having.
It's a fantastic source for local industry information and news, as well as keeping up to date with what the GDAA is up…
Pssst.. the Australian Games Developer Conference website has been updated with a new look.. It's much better set out now, I reckon! Also news is that the AGDC 2003 will be held at the Melbourne Convention Centre, Australia, on 20-23 November 2003. www.agdc.com.au
Submitted by Lorien Dunn
The Hail Audio System is now GPL.
You can get the sourcecode from http://sourceror2.tripod.com.
It works on win32 and linux (soon to be macos 10). This is an entirely scriptable (with Ruby- http://www.ruby-lang.org) 2d/3d hardware accelerated game audio engine. It uses FMod http://fmod.org, which is a game-audio API developed here in Oz.
Most of the Australian games industry has already recieved a much earlier version of this code, as I'm looking for work.
This version…
Yes, the Sumea Challenge #2 is here!! Rod Green has posted the details and deadline over in the forum..
Polycount Limit: 3000 (please make sure you state the polygon count with your final submission)
Texture: 1 x 1024 x 1024 Texture Map (alpha channel allowed)
Theme: Techno Soldier (any time period)
FINISH DATE: End of the day Friday 4th April (3 Weeks Total)
There's no better way to gloat about your abilities than winning a Sumea Challenge, so g'wan. Get movin! It'll look good for your…
It looks like Vivendi was showing off Blue Tongue's Jurassic Park: Operation Genesis game at the GDC last week.. LoadedInc did a smallw write up of it, with some pictures for you to look at. Take a look!
** Gamespy has some new PS2 pics of the game here.
An interesting article on Gamespot reveals Microsoft's plans for PC gaming with Longhorn, the next major version of Windows.. mainly:
- DirextX 9 will be the last DX release for a while
- Standards and categories for PC controllers
- ability to run Windows games directly from the CD without installation
Generally an improved gaming experience for the PC platform. Read the article over at Gamespot.
I remember reading about Twilight Software and their adventure game a long time ago, but it looks like it's coming out soon.
"The CD-ROM based adventure game features a super-simple interface, 240 scenes, 17 different locations, and 11 characters. Filmed and photographed entirely on location in beautiful Sydney, Australia, the game immerses the player in a mystery in which a kidnapped uncle has disappeared in a grim underworld of treacherous characters and plot twists."
Gamershell has all the…
Sertan Seral has written a fantastic case study on the innovation that is Big World Technology. Sertan goes through how Big World came about, what it can do, and the challenges it faces. It's very well written, and also a great summary of Micro Fortes' impressive product. Click here to read it on Sumea!