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  • Gameindustrybiz has an interesting look at Nokia's handheld games console, N-Gage, and all does not look good. Buttons are badly positioned, memory cards are flimsy and expensive (inserted ala sim-card style where you have to pull apart the battery), and it's current selection of games are less than impressive. The biggest cross against the N-Gage would be that it could cost TWICE as much as a PS2 or an Xbox. Read all about it here.
  • Remember that new console by Infinium Labs that was revealed a few months back? We discussed about it here. Well, there's an article up at Heraldtribune.com that reveals a bit more on it. It's going to cost twice as much as a Playstation 2 with a broadband adapter. "When players buy the Phantom, they buy into a whole new system for delivery of a large variety of games through a broadband-Internet connection. Once they are automatically logged into the network, Phantom-equipped players will be…
  • Xbox Gamezone has an interview with Shane Stevens, Lead Programmer at Blue Tongue Software on Jurassic Park Operation Genesis.. " I would like to say that I am extremely impressed and proud of our team. We overcame some amazing challenges in building Jurassic Park. The fact that we built an original game that we are all very happy with from nothing to done on three different skus in multiple languages in under two years is quite an achievement. Our artists have achieved a wonderful sense of…
  • I got this from John Passfield's (Director of Development and co-owner of Krome Studios) cartoon site, and I thought it's a pretty nice story to post. It's about Ty, the Tasmanian Tiger.. "Having really enjoyed the time I've spent watching and occasionally helping with Ty the Tasmanian Tiger to date, I feel like my friend's daughter is not the only one who's learned something from the experience. Sure, without me, she might never have made it past the sharks or reached the top of the mountain…
  • Lightwave OZ has some tips for you, like calculating your hourly rate, GST, and other great advice.. Read it here.
  • Rod Green posted that the Australian Games Developer Conference 2002 presentations were up on the AGDC website a short while ago, but they also have some divx video up for you to see too now! Visit www.agdc.com.au to relive all the action and excitement from the AGDC 2002: Growth in Global Gaming. The video footage and photo gallery includes conference highlights featuring speakers, parties and presentations. Additional speaker presentations have also been added to the schedule page: http://…
  • World of Outlaws Sprint Cars was released March 2002, but those Ratbag developers have just released another one called World of Outlaws Sprint Cars.. "Prepare to feel the power of World of Outlaws with 12 real-world tracks, 24 official World of Outlaws (WOO) drivers, Single race, Championship and Career modes and spectacular collisions, damage modeling and real world physics of WOO vehicles. Tear off shields in front of your visor as they get covered in mud and hurtle around the oval track at…
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  • There are tonnes of screenshots, info, news, links, and other details about the game there, so go and have a look! Visit the site at jpthegame.com.
  • The conference was opened by Information and Communication Technology Minister, Marsha Thomson, who had this to say about the Victorian sector of the local games industry. "From humble beginnings two decades ago, the Victorian computer game industry currently exports an estimated $30 million annually and employs more than 300 full-time artists, designers, producers and game developers," she said. As part of the Game On strategy, the Victorian government plans on: ?providing up to $375,000 over…