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  • Submitted by Matthew Riggall Announcing "Antipode : The Insect Isles" an unsigned game for this years AGDC competition, from Big Toe Studios Australia. Antipode is being developed by students from Melbourne Universities, as a Real-Time Strategy game built using OpenGL and SDL on a Windows platform. As a fully flexible 3D game, the player has a huge amount of control over the camera, to move around the environment. Anyway, here's the website, so you can decide for yourself what you think! Any…
  • From the Austin Game Conference this last week was discussion of how "to combine the portability of cell phones with the power of virtual worlds to build a new gaming culture". This could be a big feature for Citizen Zero: "The first-person shooter called Citizen Zero will run on Microsoft's Xbox console, and allow people to play online over its Xlive service. Players won't be able to use their phones to access their accounts when the game launches, but the developer hopes its middleware will…
  • Submitted by Paul Bouckaert University of Utrecht, Faculty of Arts, Department of New Media and Digital Culture organizes the inaugural world conference in digital games research. The conference will be the first official event of the new Digital Games Research Association (DiGRA). The Department of New Media and Digital Culture is collaborating closely with DiGRA, the Research Institute for History and Culture, the Institute for Media and Re/presentation (TFT & CIW), our sponsors like EA…
  • Thanks to Fips for passing on a rather interesting development regarding Micro Forte's MMORPG in production. A small paragraph in XBN magazine reveals they are working on a MMORPG 'tentaively' titled Identity Zero. Could it be that Citizen Zero has been renamed? View the scan of the XBN page at the Citizen Zero forum and see it for yourself. :)
  • The Adrenaline Vault has the second installment to the Warlords IV Developer Diary. Dean Farmer, from Infinite Interactive, writes on how AI is tackled in Warlords IV. "For Warlords IV, my aim was build an engine that plays to the strengths of the computer, rather than putting the emphasis on plugging weaknesses. It's very important that these strengths are correctly recognized and fully exploited for all they?re worth. If you attempt to match or exceed a human player in the wrong areas (such…
  • AustralianIT has an article on the major deal that Perception just recently announced, giving an insight on what it means to NSW. "A SYDNEY-based company has signed an agreement to develop and publish video games worldwide, creating 100 jobs and injecting $5 million into the NSW economy. Video games developer Perception, based at Brighton Le Sands in Sydney's south-east, signed the agreement for worldwide distribution with Vienna-based video games publisher JoWooD Productions Software. NSW…
  • John Passfield has given us the word that he and Steve Stamatiadis will be at Supanova in Brisbane this Saturday, giving a sneak peak of the Ty2: Bush Rescue! So if you want to get the first chance to see the sequel to one of Australia's best selling games, make sure you're at Supanova TOMORROW! John and Steve will be appearing Saturday, 3:30pm. Where: RNA Showgrounds, (Commerce Building) Gregory Terrace, Brisbane. When: Saturday 13 and Sunday 14 September 10.00am ? 6.00pm Tickets: Available…
  • Submitted by (lisa) FUTURESCREEN03: PLAYTHING Choose Your Weapons Digital Games Art Symposium + Exhibition A "must" for anyone captivated by or curious about the world of digital games. dLux media arts presents Plaything, a program of events focusing on current and future trends in the field of digital games, featuring key Australian and international game designers, theorists and artists. The symposium, exhibition and catalogue provide platforms for discussion, play and critical discourse,…
  • Thanks to Ben Lenzo, Managing Director of Perception, for letting us know of a major deal that Perception have recently announced... "Perception, a video games developer, concluded a Heads of Agreement, with JoWooD Productions AG, a publicly listed international video games publisher, which outlines a strategic partnership between the two companies. Part of the deal includes the publishing rights to a top rated franchise from one of the worlds best known film studios. Perception, as licensee of…
  • Subject: the Canadian perspective on convergence, new media funding and international co-productions INVITATION ONLY :: --------------------- :: International perspective on convergence :: Date: Friday, 12 September 2003 Time: 10.00 am - 12.00pm Venue: MMV, L46 Theatrette, 55 Collins St, Melb Cost: $10 AIMIA members, $15 Non-members Refreshments provided AIMIA VIC and Multimedia Victoria (MMV) extend a special invitation to attend our exclusive presentation of the Canadian perspective on…