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  • Auran have launched a website for Trainz Railroad Simulator 2004. There'll be regular news updates, movies, exclusive screenshots, and game details appearing on the site in the coming weeks. Visit it here.
  • Jacana has given the word that the discussion panel she has organised is finalised - you can see it in the AGDC schedule here. I'm sure it's going to be a quite popular session to go to, so make sure you get in there early!.. It's on Saturday, 11:35 AM, the second day of the conference... ?Bridging the Gap? is a discussion panel designed to bring together future students, current students, and industry. Through a panel of students and an industry moderator, "Bridging the Gap" provides a…
  • "Enlight Software, a leading publisher and developer, announced today it has obtained worldwide rights to publish the next installment in the Warlords Battlecry series, Warlords Battlecry III. The Warlords Battlecry series has received editorial praise and awards from leading game magazines and web sites around the world. Developed by members of the original Battlecry team who evolved into Infinite Interactive, Warlords BattleCry III will take the award-winning series to the next level. The…
  • Inifnite Interactive have released a playable demo of their turned based strategy game, Warlords IV: Heroes of Etheria. The demo contains one map which you can play solo or multiplayer. You can download it at Gamershell, Worthplaying, or IGN..
  • Gamespy has coverage of Atari Editor's Day 2003, where Atari show off all the games they're working on. One of the titles shown is Atari Melbourne House's Transformers Armada: Prelude to Energon... "Though the game is several months away, the graphics I saw were looking most excellent.... Transformers Armada is on its way to become a solid thinking-man's action game... If the developers can design the levels and make use of the Mini-cons in such a manner, this could be the greatest Transformers…
  • AUSTRALIAN EFFECTS AND ANIMATION FESTIVAL 7-10 December, 2003, Sydney Convention Centre, Darling Harbour Organisers of the Australian Effects and Animation Festival are now accepting entries into the AEAF Awards to coincide with the December conference in Sydney, Australia. The AEAF Awards are designed to reward innovation and expertise in digital content creation for film, television, games and the web. You can enter as many individual entries as you wish, as long as they've been completed…
  • IGN has a developer diary with Irrational's programmers, written by David Beswick from the Canberra studio. It has a nice run through on the roles and tasks the programmers have there, along with some behind the scenes on theTribes: Vengeance title as well. Click here to read the article.
  • Just noticed on theadvertiser.news.com.au a little snippet of news on Ratbag.. "...computer games developer Ratbag are among eight SA companies on the latest Deloitte survey of Australia's 50 fastest-growing technology companies." Read it here.
  • Catapult V1.31b will be released in a few weeks. Core new features include : - networked project repository support (i.e. remote update and commit). - new level editor & level functionality. - new palette processor functionality. - new sound editor. - additional 3D support (matrix & vector types added). - latest GBA engine supports levels, 3D functionality andl sound/music playback. See Nocturnal's website for more details : http://www.Nocturnal-Central.com
  • Gamebiz.com.au has an interview with Mario Wynands about Rugby League, the widely anticipated game from New Zealand's Sidhe Interactive. There's some interesting information about gameplay features, and game modes in the interview. Rugby League will also cover all the 2003 NRL players and their physical appearance as well! "League fans have waited 7 years for a videogame that truly captures the essence of the sport - "Rugby League" is that game." - Mario Head on over to Gamebiz.com.au for the…