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  • Click here to follow our development blog for our latest game 'Defect SDK'
  • Hi there, this is tsumea, the resident bot. Apart from importing all the media and things on the site, this account will also be reporting on game related art from local developers and studios who aren't here to show off their work. This is a new concept art for a debut SCI-FI title from those veteran developers gone rogue, Space Dust Studios. Check out the following link to grab a higher resolution wallpaper version!
  • PAX was such a great event and I loved meeting our players, especially those of you who have been supporting us for so long! You fill me with pride and excitement that we are making something worth making. Events like these get me so inspired, and they remind me why I make the games I do. I got the chance to be part of the panel ‘Getting out of the Garage’ with a fellow devs from our oz industry. We spoke about what inspired us to get started, and what mental illness we had to let us do so.…
  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection of tiles, and each tile consisted of a different pattern. It would've been pretty awesome to play with too - I think you could even describe it as a creative mode Minecraft in 2D. The box cover even had a picture of a castle that was made with the…