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  • Long overdue on joining the ranks of Tsumea. Here we are now!
  • Some of my latest Pixel art prints, including: AC/DC's Angus Young, He-man & Skeletor back2back, Masters of the Universe Bodyduilding style and the thundercats. More on the way... I would really love to see these guy in movement. CHEERS
  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for everyone else. Can't work on the new stuff while the old one is still there, unfortunately. There's a fair bit left to be done, so I'll be gradually working on it. Getting burnt out on tsumea So, for the most part, I've been the sole person doing all the…
  • HYPERFOCAL DESIGN PRESS RELEASE http://www.hyperfocaldesign.com FOR RELEASE ON OR AFTER: JULY 16th, 2013 COMPANY CONTACT: Jay Weston Email: jay at hyperfocaldesign dot com Web Site: http://www.hyperfocaldesign.com Hyperfocal Design Releases V-HDRI Skies for Unity and SkyShop Australia, SA, July 16th - Digital Art developer Hyperfocal Design has released the first ever HDRI (high dynamic range image) collections for Unity and Marmoset's SkyShop plugin. Their first two collections include skies…
  • Is there any greater honour (and extra exposure) than having your app make an appearance during an Apple conference and promotional video? For such a highly anticipated event like Apple's World Wide Developer's Conference held just two weeks ago, it's the kind of exposure that money simply cannot buy. Little Things Forever, by Melbourne indie games developer, KlickTock, appears briefly during the WWDC 2013 conference where Apple made their big reveal on the new iOS 7 operating system for their…
  • Screen NSW have announced today that $879,379 has gone towards 12 interactive media companies to fund the growth of their business or develop projects for games and mobile applications. It's the latest round of funding from a three year and $3 million initiative for NSW based creatives on commercially viable digital content for internet, mobile, and other emerging platforms and devices. The list of recipients include KMM Interactive Productions who will receive $200,000 for their 'Whore of the…
  • Two months ago, a short documentary about the independent Australian gaming industry made for 'Opening Shot' competition for ABC2 was uploaded onto youtube (embedded below). More than a few people remarked on a specific comment made in the video by Woodley Nye (Hitbox Team) on a headcount of the Australian games industry where Woodley places his estimate at "maybe 500 people total in the country working on games". It had to be much too low of an estimate, they believed. Unfortunately, Woodley…
  • Federal Arts Minister, Tony Burke, announced today the successful recipients of the Games Enterprise program, part of the $20 million pledged for the Australian Interactive Games Fund announced last November. The program accessors, who include Siobhan Reddy and Rob Murray, chose the following ten local games developers to receive a total of $6 million of funding over the next three years... Defiant Development (QLD) Morgan Jaffit, Dan Treble ODD Games (SA) Ben Marsh, Terry O’Donoghue, David O’…
  • This month IGDA Sydney, in conjunction with the NSW Writers' Centre are running a debate about narrative in games. We have six experienced panelists who will be talking about the unique challenges involved in creating narrative for video games. From gameplay, to dialogue, to character development and everything in between! Speaker Information: Dan Staines - UNSW Darren Wells - Editor of Xbox mag. Daniel Wilks - Editor of Hyper mag. Malcolm Ryan - UNSW Daniel McMahon - Writer at Team Bondi/…