Searching for Talent - Games Programmer: Digital Disability Education Summer Project

We are seeking to build a small group of talented game developers who are interested in using their skills to make a significant difference. Guided by industry professionals it’s time to use our skills for more than just fun, it’s time to change the world.

KlickTock's Little Things Forever spotted at Apple's 2013 WWDC

Is there any greater honour (and extra exposure) than having your app make an appearance during an Apple conference and promotional video? For such a highly anticipated event like Apple's World Wide Developer's Conference held just two weeks ago, it's the kind of exposure that money simply cannot buy.

Beach Bandits OUT NOW

Beach Bandits, the latest game from Zapfinger is now available on the App Store!

Zapfinger is a joint venture by Adelaide-based indie gaming developer Mighty Kingdom and Sydney-based developer Steve Pasvolsky.

The highly addictive, hidden object game is set on 6 colourful and creative beaches. Each beach has a unique theme where characters, animals, plants and the hidden objects create an entertaining setting for gameplay.

Help Huey the crab stop the Beach Bandits from stealing treasure, valuables, animals and even people from his beaches.

Mighty Kingdom adapts the popular Xbox Live Indie Games title Massteroid for Mobile Devices

Massteroid is an Arcade style game with delightfully retro graphics that will definitely give you a laugh.

In an age of games about superheroes, war and epic battles to save humanity, one small team of students from the University of California, Irvine, (UCI) created a game they call ‘outrageous’.

You are a rogue asteroid, hurtling towards earth. Your goal: mass destruction.

Overload! OUT NOW

New from Mighty Kingdom comes Overload!, an Arcade style, crate stacking game now available on iOS.

This is the second release this year for Adelaide-based indie games developer Mighty Kingdom who aims to release 10 games in 2013.

Director Philip Mayes says this is in keeping with their revolutionary development process that sees them develop games in 6-8 weeks.

Mayes says “Our goal is to release as often as we can, to build up a customer base and establish ourselves in the market.

Former Firemint developer releases Tasty Tadpoles for iOS

Tasty Tadpoles has just been launched on the App Store today! Developed as a universal app for iOS devices by a ex-Firemint graphic designer, Mark White, the game is a casual stealth/puzzle game where you have to guide tiny tadpoles to their safety across three kinds of ponds and through seventy five levels. There are four characters to unlock, and fourteen challenges to take on, so there's certainly plenty of fun to be had...

Crabitron released, developers releasing sales data via Kickstarter parody

Crabitron, an iPad game by Adelaide developer, Two Lives Left, has finally been released after two years of spare-time development! In it, you control two claws of a giant enemy crab to crush or shoot a whole variety of vehicles travelling across the screen, and take part in the occasional boss fight as well.