2D Artist
Art for iOS virtual card game
Art for iOS virtual card game
My Art
Hi All, I'm a freelance artist based out of Melbourne, I work mainly in publishing and advertising but I would love to branch out into some game art. All comments welcome.
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Introduction
The high quality of my work comes from my passion for the visual medium, my constant experimentation and innovation in my own artistic development, and my insistence on pushing for quality.
Given the opportunity to explore and experiment, I have the ability to emulate almost any style. This is why my gallery is so diverse. I've included some examples here.
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Artwork Sample
Hello!
This is a sample of my artwork, please see my site for more.
http://dzart.wordpress.com/gallery
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The things that were
Who doesn't love a good Australian prehistoric adventure?
This piece was done to promote my work to children's book publishers ...but you never know when some game devs might be looking for a different style of work :)
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***New Artworks***
Here Is a sample of some my new designs and illustrations.
Plenty more can be seen on my website.
Regards
Rick
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Aquadei Concepts
These are character concepts for an upcoming sci fi game that recently got put on hold, they allowed me to showcase them. Hope you enjoy them.
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eye
New pinup - messing with costume
Week 7
Witching Hour
An anniversary painting, marking one year since I first posted on my DeviantART account. The woman is my original character, Venella "The Vulture" Bonnet, a warlock set in Blizzard's Warcraft universe.
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Fighting Game UIConcept
This is my first post to Tsumea, and while I've been visiting the site for about 2 years now it feels good to finally get involved and show off what I've got.
I've been working on a User Interface design concept for a fictional fighting game. This was mainly to explore different options for the possible layout and design of in-game menus and HUD for a fighting game, while also mapping out the timing and flow of some of the menu transitions.
The screens which I've been conceptualizing are:
- Single Player - Character select
- 2 Player - Character select, stage select/round settings & VS Screen
- In game HUD
A short functional Flash concept of the Single Player UI can be viewed at www.lighterfluid.com.au/vault/FightingUIPrototype
All character artwork thanks to the talented and generous Moski Tsai at www.mosukino.blogspot.com, while the background artwork on the HUD concept is thanks to Netherrealm Studios (but don't mention it to them, as they might not know I've borrowed it).
Let me know what you think, any constructive feedback or critique is definitely appreciated.
Cheers :)
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It definitely looks like a
It definitely looks like a character select screen! I think the black and white character bust shots are great, but I'm wondering if they're used for anything/anywhere besides when you pick a character in the menu.
The bright flashy screen is very characteristic of awesome fighting games, but it still strikes me as rather too bright and not enough contrast. The background is pretty distracting from the actual character/character menu, although that's much more of an issue in the 1P screen than the 2P screen. It's a little hard to read some of the text. Also, is there a reason the icon for the P1 selected character has turned all one colour on the two-player screen, while the P2 character hasn't?
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Thanks
Thanks for the feedback!
In regards to the text, ytese screen shots obivously aren't at full scale, but I still think I agree with you about the text being hard to read, particularly for the Ultra's. I might make a revision to make these labels a bit larger and clearer.
Also, I should have specified this a bit better, but the 1P Character icon has turned blue because it has been confirmed and has now moved onto the Ultra Select menu. The 2P still hasn't selected their character so their icon is still active and they don't have any Ultra Combo options yet. You can see it in action on the Single Player character select screen here: http://www.lighterfluid.com.au/vault/FightingUIPrototype/
Cheers :)
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New blog
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The Black Temple
Here are some quick takes on an evil harpy girl- inspired by Sunday of The Black Temple.
(Some of my previous posts had a bit of Black Temple in them.)
Whats the Black Temple? Its a project that needs your 'liking' and loving support!
http://www.pozible.com/index.php/archive/index/4078/description/0/0
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nice to meet you
Hello world
I'm an aspiring concept artist and I'm interested in the wonderful world of game development. Somebody told me about Tsumea recently, and I thought this might be a good place to start :)
Lately I have been working on speedpaints to build up my illustration and painting skills. I'd love to hear any feedback or advice or just a reasonably-friendly hello
It's nice to meet you.
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For a moment there, I was
For a moment there, I was like "WTF?! Is that Arjun Rampal?!" And then it turns out it actually is! Nice to see some other desis uploading something desi over here. ^_^
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Oops! Sorry. I just realized
Oops! Sorry. I just realized you're not desi.
A thousand apologies.
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Some not-so-recent art
friday artwork
art of Jon part 2
art of Jon part 1
Concept/ character Art
Hi all! I'm new here, just posting some of my work from my website. Will post new works as they come.
I am open to any feedback on how to improve! :D
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Chius6268
new work
more new work
feedback most welcome
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I like most fantasy scifi etc
I like most fantasy scifi etc and i was just lookin for faces which suit the class , james marsters character spike was very roguelike
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more fanart
Some more fan art to practice painting/drawing
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