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  • I didn't know it was so easy! Queensland developers Dimsdale & Kreozot have just updated their site with a very well illustrated (and damn humorous) tutorial full of tips on how to draw! You'll be doing great art in no time :) .. and while you're there, they also have some new sketches in their gallery section by the very talented Ferdinand Kreozot. Make sure you check up on their site for the latest Dimsdale & Kreozot news.
  • The official site for Ty, the Tasmanian Tiger from Krome Studios has had a relaunch with new pictures, video clips, and game details as well. View the site here.
  • Unkownplayer.com has an interesting chat log with a few developers. The topc discussed was "Can a MMOG Charge $25+ per month and survive?", so click here to read it.
  • Here's what's been added to version 1.6.3: Added: Unweld Vertex, useful for detaching faces or adding detail. Added: Unweld Vertex Radial. Added: ms3d.exe.manifest, which allows Luna controls under WinXP. Replaced: completely new Ghoul2 Model importer (msGLMImporter.dll will be unloaded again). Fixed: extrude tool doesn't try to extrude vertices, when no triangles are selected. Changed: OpenGL errors are not logged into the ms3d.log, which could result in huge ms3d.log files. Get it here!
  • Queensland developers Evolution Games have revealed a new website for their Playstation 2 and Gamecube game Rocket Power: Beach Bandits. "Based on the widely popular Nickelodeon Cartoon franchise ?Rocket Power?, this title has been developed for worldwide publishing giant THQ Inc on PlayStation2 and GameCube. ?Rocket Power: Beach Bandits? has been in production since February 2001 and with it due out on the shelves in the coming weeks". Click here to view the new site.
  • The rumour that planetxbox.com reported about the Xbox bundle in Australia came true with the official announcement on the Xbox website. AustralianIT have a nice article on it. "Xbox will release its first special value, limited-edition Xbox package: The Halo Combat Pack? on Saturday the 24th of August, 2002. The "Halo Combat Pack?" includes an Xbox video game console, a DVD remote control and a copy of the bestselling, award-winning video game Halo: Combat Evolved? - and all for the special…
  • This is another call to those who want to enter the AUSTRALIAN EFFECTS AND ANIMATION FESTIVAL 2002 ! "The AEAF Awards is the foremost competition for the digital arts community in Australia. Recognising and rewarding innovation and expertise in computer-generated material for film, television, games and the web, all entries submitted for competition are viewed by a leading panel of CGI experts from Australia, the USA and the UK." You've got till no later than 28 October 2002. For more…
  • It's certainly good news when an Aussie developer is doing well with a release, and it seems Auran is on a winner with their train simulation, Trainz. "Well, things are certainly starting to heat up in the world of Trainz. This week has seen the largest ever number of contributions to the Download Station and similarly the most downloads ever. We've had over 50,000 in the past 10 days" And because of the editing features of Trainz, its modding community have really went through the roof with…
  • Lucasarts are having a 20th anniversary in the games industry at Lucasarts.com.. check out the cool concept art there from classics like Loom, Monkey Island and Day of the Tentacle to Star Wars. They're also having monthly profiles on some of the LucasArts people. This month's focus is with Sean Clark, who has helped directed, designed, or programmed games such as Loom, Monkey Island, and Sam & Max.. Last months profile was on Jon Knoles, who also programmed, designed, or did art for some…
  • CG Architect has a nice article briefly running through the key new features and changes in 3D Studio Max 5. Well worth a read if you're a 3D Studio Max person! Read it here.