Binh has posted some details on the expected schedules for the Independant Game Developers Conference!!
There are three main rooms that will be used for the conference.
-Room 1 is a large hall suitable for up to 200 people and will be used for lectures and discussion panels.
-Room 2 is a small room suitable for up to 20 people and will be used for specific skill development workshops. If you wish to attend these sessions you will have to sign up for it beforehand.
-Room 3 is a medium size hall…
BigWorld Pty Ltd, the developer of the award-winning BigWorld? Technology, is pleased to announce their attendance at the upcoming US Games Developers Conference in March this year.
GDC is one of the premier games industry conferences and attracts delegates and exhibitors from all over the world. Held at the San Jos? Convention Centre in California, the conference runs from 22-26 March, and will feature more than 200 international gaming names, including Sony and Microsoft Xbox.
BigWorldTM…
Submitted by Saxon Shirley on behalf of Alias Systems, makers of Maya.
MAYA ? AT GDC 2004
Celebrate Alias ? Innovation
You are cordially invited to join the executive team at Alias for a Pre-GDC mixer. Help Alias celebrate Maya's 3rd Front Line Award in 5 Years, from Game Developer Magazine.
Join us Tuesday, March 23rd, 2004
Hotel De Anza - Palm Court Terrace
233 W. Santa Clara Street
San Jose, CA 95113
5:30PM - 8:30PM
Please RSVP by March 19th with the names and email addresses of those…
3rd in my series of roadster concepts- Overall theme of this personal project was to explore design variations within a roadster format.
This addition to the series was created entirely in Photoshop (except the mags, I admit I appropriated them.)
Are you a South Australian...
- games designer or developer
- digital artist or animator
- digital media professional/production house
- traditional media professional in partnership with one of the above
or
- online games enthusiast
with a great idea for an innovative online game? If so, we want you!
In 2004, the South Australian Film Corporation is granting five outstanding production teams up to $40,000 each to produce a unique and engaging game for the ABC Game On site.
Successful…
Binh has posted in the forum...
Hi everyone!
The second Melbourne Game Developers Meeting is on tomorrow night at
Tue 8PM
Blue Train Cafe
Southgate Landing, South Melbourne
For more details please visit gamedev.meetup.com.
Everyone is welcome to come. I think it is also a good idea to bring along some of your work to share and discuss. I'll be bringing along some my project.
I'll also bring the events schedule for Free Play - The Australian Independent Game Developer's Conference to get some…
Just a quick post to tell you that John Passfield from Krome Studios has moved his Game Musings onto Livejournal, and you can see his latest update by clicking the link below.
Entry to Free Play is a great deal with 3-day packages at $30 full, $20 tertiary student, and $10 for secondary students. 1-day passes are $18/$12/$7. Free entry will be given to speakers, conference volunteers, press and special circumstances.
We are also excited to announce our Travel Subsidy Scheme, whereby interstate visitors with something to contribute to the conference can receive a travel allowance. The subsidies are: ACT/NSW/SA $200, QLD/TAS$300, WA/NT $400, Regional Victoria $50.…
Infinite Interactive have the fourth installment up on their Warlords Battlecry III Developer Diary. In this installment, Janeen Fawkner writes in detail about her role as a Producer for Infinite Interactive...
"I have been in games production for about five years - first as an Assistant Producer, and now as a full Producer, but I have been involved in games for about 15 years. For the first 10, I was a part-time tester while I worked as a statistician, then later a full-time level designer and…