Job

Zebedeee's picture

Technical consulting - game mechanics - - mobile ios/android

Sun, 01/18/2015 - 09:56

Total Project: 9 mini-games in one game app.

Requirement is only for consultancy in 'Alpha Stage'. A technology check of what I have...and against the remaining 5 mini-games.

Gameplay and user interface designed already on 4 of the mini-games, including high level technical recommendations as to suitability/re-usibility of engine, coding, graphics(2 D only) etc.

Julian.Appster's picture

Appster looking for Unity Programmers

Appster, one of Australia's fastest growing App development companies, are urgently looking for two Unity Programmers for a 3 month iOS project.

We're looking for someone with:

- Good knowledge of Unity and C#
- Good knowledge of iOS development
- Great communication skills and a high level of attention to detail
- A passion for games in the mobile gaming space
- A high level of motivation to develop high-quality mobile games to Client specifications.
- Knowledge of Agile Development.

souri's picture

Technical Writer opening at Wargaming.net / BigWorld

Technical Writer

BigWorld is an Australian-based software development company. Part of Wargaming, the award-winning online game developer, we create a game engine used in popular MMO games (including World of Tanks, the smash hit title with over 90 million players).

Wargaming | BigWorld is seeking an experienced technical writer to join its award winning team.

Job Description:

Brett's picture

Runtime C++ Programmer for FMOD Studio

Please contact us if you are interested in working on exciting new technology for high profile games.
FMOD Studio is a new product that pushes the boundaries of audio production in games. FMOD has been recently used in Forza Motorsport, Drive Club, Just Cause 3 and more.
The FMOD Studio tool is aimed at sound designers and musicians and we need runtime engine programmers to provide the run-time side of the product, which gets linked into the game.

Joss's picture

Contract 2D Artist/Illustrator wanted for Tantalus

Mon, 12/15/2014 (All day) to Thu, 01/15/2015 (All day)

Contract 2D Artist/Illustrator

Tantalus is looking for an enthusiastic 2D artist/illustrator to create assets for our newest IP, a mobile game currently in development.
We're looking for a versatile artist who is able to illustrate in multiple styles, particularly styles similar to those found in classic children's storybooks (but not cartoonish).
We need a large number of environmental assets created, including some characters.
A small number of these 2D assets will also be animated.

Pages

Subscribe to RSS - Job