Job

souri's picture

Software Engineer – C/C++, Tools Development, opening at BigWorld

  • AAA Game Development
  • Fantastic location next to transport, coffee shops and shopping malls
  • Onsite coffee machines, fresh fruit daily, fruit juice, biscuit cupboard
  • Cake and drinks every Friday
  • Games room, table tennis, retro arcade games
  • Flexible working hours with NO crunch time
  • Professional and friendly working environment

Software Engineer – C/C++, Tools Development

souri's picture

Senior Software Engineer – C/C++, Game Engine Development, wanted for BigWorld

  • Fast growing global company
  • Permanent opportunity
  • Legendary games

This is an excellent opportunity for an experienced and resourceful Build Engineer with a strong technical mind and some programming capability.

Build Engineer – Permanent Position

We are looking for an experienced and resourceful Build Engineer with a strong technical mind and some programming capability to manage our testing and build environment, build new testing procedures. 

Requirements

ReachStudios_Adrian's picture

Reach Game Studios: Positions Across Studio Disciplines

Reach Game Studios is currently hard at work on Apathy, an open-world FPS with action-RPG/MMO, and social exploration influences, and we're looking for talented individuals to help us.

We are a console-registered developer and working with Unreal Engine 4. Knowledge of the Unreal pipeline is highly desirable, but not necessary.

ZachGriffin's picture

C++ Gameplay Programmer (Contract)

Black Delta is seeking a C++ programmer for an initial 4-month contract to work on their upcoming racing game, KartSim, beginning 2/6/14. Based in the CBD, you’ll be working with Unreal Engine 4 to develop core gameplay systems.

Required Skills

  • A completed, playable game
  • Bachelor’s Degree in Computer Science or equivalent work experience
  • 3+ years software development experience
  • In-depth working knowledge of C++
  • Strong 3D maths skills
  • Ability to contribute to all aspects of a game

Desired Skills

Flowspark's picture

2D Game & Animation Designer wanted for Flow Spark Studios

Fri, 05/16/2014

Flow Spark Studios Pty Ltd is an upcoming mobile gaming company soon to release our first game - Danger Rabbit. We are seeking a talented junior/mid weight designer with experience developing world-class 2d designs and artwork to join our team and create amazing art for four additional titles being worked on. The candidate will possess excellent communication skills, strong attention to detail and be production focused.

souri's picture

Senior Animation Coder opening at 2K Australia

Job Description
Senior Animation Coder, 2K Australia

Reports to: Technical Director
No. of direct reports: Nil
Location: Canberra, Australia
Tenure: Permanent

Role summary:

Excellent practical knowledge of in game animation systems and will have developed such a system for a console platform, linking it to the physics, audio and AI components where necessary.

Responsibilities:

souri's picture

Senior Designer opening at 2K Australia

Job Description
Designer, 2K Australia

Reports to: Creative Director
No. of direct reports: Nil
Location: Canberra, Australia
Tenure: Permanent

Role Summary:

As a Senior Designer, you will create stimulating and stunning game design for the development of our AAA titles. You will work extensively with our talented, design, art, and programming teams to craft game designs that play awesomely well and are focused on providing the best experience possible from the game.

souri's picture

Art Director wanted for 2K Australia

Job Description
Art Director, 2K Australia

Reports to: Creative Director
No. of direct reports: Nil
Location: Canberra, Australia
Tenure: Permanent

The Art Director is responsible for establishing and maintaining all aspects of the artistic aesthetic for our AAA titles. They will inspire the art team with their outstanding standard of work and ensure that all elements of the game are compelling and artistically outstanding.

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