Welcome to tsumea

Luma

Are you a VR Engineer?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus. Our talented artists and engineers are fiercely passionate about creating...

Luma

Are you a System Administrator?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and No...

Luma

Are you a Senior Look Development Artist?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and...

Luma

Are you a Rigging Artist?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and No Country for...

Luma

RIGGING ARTIST
Santa Monica
Are you a Rigging Artist?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films...

Luma

Are you a Model / Texture Artist?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and No...

Luma

Are you a Model / Texture Artist?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and No...

Luma

Are you a Matte Painter?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus; Academy Award-winning films including Crash, True Grit and No Country for...

Latest Journals

  • A New Year, A New Look!

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...

  • Why We Love Remote

    “So where’s your office?” A lot of people ask us about our head office. I can only assume they’re imagining a big room full of cubicles, fluorescent lights and mountain dew dispensaries. They are often shocked when I say we don’t have an office at all, let alone a head office. We run fully remote, at the moment its 2 developers in Brisbane, 2 in...