Welcome to tsumea

Digital Lode's picture Digital Lode

Description:
Digital Lode is an immersive media company located in the Docklands Cotton Mills, Footscray. We are are a team of VR evangelists working on a variety of realtime-rendered VR projects for desktop and mobile VR...

Digital Lode's picture Digital Lode

Description:
Digital Lode is an immersive media company located in the Docklands Cotton Mills, Footscray. We are are a team of VR evangelists working on a variety of realtime-rendered VR projects for desktop and mobile VR...

Digital Lode's picture Digital Lode

Description:
Digital Lode is an immersive media company located in the Docklands Cotton Mills, Footscray. We are are a team of VR evangelists working on a variety of realtime-rendered VR projects for desktop and mobile VR...

Digital Lode's picture Digital Lode

Description:
Digital Lode is an immersive media company located in the Docklands Cotton Mills, Footscray. We are are a team of VR evangelists working on a variety of realtime-rendered VR projects for desktop and mobile VR...

zeroone's picture zeroone

SENIOR CHARACTER ARTIST AT ZERO ONE

ABOUT US
Zero One is a digital art studio based in Collingwood, Victoria. We focus on game art outsourcing, virtual reality and interactive experiences for the gaming, museum and commercial...

Kim Allom's picture Kim Allom

About Defiant:
Located in central Fortitude Valley, Brisbane, Defiant prides itself in making world class games that are expertly crafted and lead by the best talent in the field. Recent projects include PC and console releases of...

LeagueofGeeks's picture LeagueofGeeks

At League of Geeks we are passionate about creating successful, unique games that break the mould. We are looking for experienced programmers who can bring a diverse set of skills, life experience and positivity to our team. You will be capable...

Wargaming Sydney

We're looking for a QA Analyst to join our fun, talented and multinational team. Your primary responsibility will be to work closely with engineers to ensure that the quality of work produced is rock solid for the the millions of concurrent game...

Latest Journals

  • Australian Video Game Development Survey

    igea's picture

    Australian Game Developers – we need your help. IGEA and the GDAA need to get an updated picture on the size of the Australian game development industry for our lobbying and advocacy work at both a State and Federal level. We ask that you complete this survey https://www.surveymonkey.com/r/R6GKBJ6 by 6 September 2016. Rest assured, individual...

  • A New Year, A New Look!

    BunBun3D's picture

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    Three Phase Interactive's picture

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    otterworks's picture

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Well Placed Cactus's picture

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...