Welcome to tsumea

james@buysomewh...

Have you been looking to flex your Unity game development muscles? We are looking for a junior-mid who can help us build our exciting new game. We have a short term three month contract with an option to extend based upon your awesome levels....

james@buysomewh...

We are looking for an App Engine nut to help us build our exciting location based mobile game. We need you to be able to write APIs, work closely with our architect and game development team and pump out APIs and solid code as the backbone of our...

james@buysomewh...

Buy Somewhere is an all-Aussie, Sydney-based startup in the mobile games space with a very big idea driving it. We’re a team of ten, launching our product in the Australian and Canadian markets in 2016. Once we’re in market, we expect extremely...

tsumea jobs

Wargaming Sydney is seeking an experienced technical writer to join its software development team.

Job Description:

You will be responsible for writing and editing technical documentation for BigWorld Technology (the game...

Stuart@EAFiremonkeys

The Studio
Electronic Arts’ Firemonkeys Studio in Melbourne, Australia is highly regarded throughout the industry as a leader in delivering high quality, engaging games on iOS and Android.  We release new meaningful updates on a regular...

TrueAxis

Freelance Animators,

True Axis, creator of the leading Skate Game "True Skate" is looking for an animator/Rigger for a short term paid contract on a sporting project currently in Development.

We are looking for an experienced...

topsygames

Are you a creative and passionate UI Artist who is keen on working on cartoon mobile project with global impact? Then this job is for you.

We are looking for UI Artist to join our team and create crystal-clear and awesome looking UI for...

topsygames

Are you a creative and passionate 3D Artist who is keen on working on cartoon mobile project with global impact? Then this job is for you.

We are looking for 3D Generalists and Enviro Artists to join our team and help us in creation of...

Latest Journals

  • A New Year, A New Look!

    Check out our new website at bunbun.com.au!

  • Defect Early Access!

    As lowly captain on a dead-end planet, you must build a ship, complete a mission and wave it goodbye when your crew defect to the other side. Then design a new ship to hunt down those mutinous traitors in an endless cycle of punishment and revenge. Don't make that new design too good though, because odds are you'll be fighting it pretty soon....

  • Light of Life

    Light of Life We are working on our new game that will take place somewhere in the space ...Story of the game The Universe... Once everything was clean and empty. Then something special happened in a supernova. Strange seeds of life appeared in the space, and a tiny bit of light, a special spark, to bring life to the universe. The seeds have found...

  • Working With External Teams: Why Trust Must Come First

    Every week we talk to people about new projects and after a few introductory meetings there is usually a full project briefing. I noticed that some of those briefings go a lot smoother than others, and I started wondering why. It seems to me, that the main difference is the level of trust between the parties. If all parties enter with a clear...

  • Why We Love Remote

    “So where’s your office?” A lot of people ask us about our head office. I can only assume they’re imagining a big room full of cubicles, fluorescent lights and mountain dew dispensaries. They are often shocked when I say we don’t have an office at all, let alone a head office. We run fully remote, at the moment its 2 developers in Brisbane, 2 in...