Job

Advanced-Mid 3D Artist | Full-time Employment | Sydney

• Attractive salary offers / long-term position
• Merit based quick promotion possibilities
• Rapidly growing company
• Award-winning team and projects

What’s this about:
Award-winning serious games company LionsHeart Studios, is looking for talented, dedicated and driven 3D Artists with strong portfolios and experience in the videogame industry to join its rapidly expanding team based at the University of New South Wales, Kensington Campus.

Games for good: Enabler - Game Developer Wanted

ROLE: Game Developer
(Short term contract with opportunity for ongoing work)

We are looking to add to our small team of developers creating 3D simulation games. We are ideally seeking a game developer with skills in game design, development and programming. If you have skills in any of these two areas, then we encourage you to apply.

Producer - Torus Games

• You’ll be integral in the end-to-end delivery of cross-platform video games
• You’ll be surrounded by a world-class team of artists, animators, designers and developers
• You’ll experience a wide array of content & genres.

We are an Australian-owned game development studio, with strong, established relationships with publishers in the US and Europe.

We’ve worked on licensed products for Disney, Dreamworks, Sony, Mattel, Nickelodeon, and others. Currently we’re working on titles in the tactics, MMO & first-person shooter genres.

VR Rendering Developer

Responsibilities:
• Engine level code work including both platform and rendering level code
• GPU Level code work, specifically around performance tweaking
• Improving and implementing clean interfaces and architectures that fit multiple devices
• Managing a large codebase that touches many platforms without breaking them
• Testing oriented design and careful programming of large scale systems
• Interacting with Art and Construction Engineering teams to make usable tools and interfaces

VR Engine Developer

Responsibilities:
• Working individually and within a small team of developers to implement, customize and troubleshoot engine-level code for Virtual Reality projects
• Helping bring cohesive and user-friendly Virtual Reality experiences
• Interacting with Art and Construction Engineering teams to make usable tools and interfaces
• Managing large codebases that touches many platforms without breaking them
• Open minded forward thinking, keeping up to date on current techniques, research, graphics data, hardware and extended reality technologies.

After Effects Generalist

Games Lab is offering a rare opportunity for a talented individual to join our Post Production team and have the chance to develop high quality online casino games.

This is an entry level position which will primarily involve compilation and layout using Adobe After Effects.

Primary responsibilities will include:
Compilation, layout and exporting of game packages and assets using Adobe After Effects

Sourcing & editing in-game sound effects

Producing marketing game screens and demo videos

Junior Programmer

Tue, 04/03/2018 - 14:00

Junior Programmer.

General Duties:

Work closely with producers, game designers and artists to implement a next-generation game
Implementing, optimizing and maintaining core game engine systems
Modify, enhance and maintain asset pipelines and tools
Staying up-to-date with new technologies and architectures
Follow Tantalus' standards and best practices
Assist and mentor other programmers in your areas of expertise

Skills, Abilities and Qualifications:

Engine Programmers

Tue, 04/03/2018 - 14:00

Engine Programmers.

General Duties:

Work closely with producers, game designers and artists to implement a next-generation game
Implementing, optimizing and maintaining core game engine systems
Modify, enhance and maintain asset pipelines and tools
Staying up-to-date with new technologies and architectures
Follow Tantalus' standards and best practices
Assist and mentor other programmers in your areas of expertise

Skills, Abilities and Qualifications:

Wargaming Sydney - Project Manager

Wargaming Sydney is seeking an experienced Project Manager to assist with the management of multi-discipline software development teams, delivering technology projects and engine features as part of our middleware video games engine technology, BigWorld Technology.

You will provide expert support to drive projects to successful delivery, all the while keeping the team laser focused, motivated and stakeholders well informed.

Main Responsibilities:

Wargaming Sydney - Lead/Senior Software Engineer Server Game Engine

A bit about the role:

We're looking for a Software Engineer to join our fun, talented and multinational team that helps the other Wargaming studios deliver great online gaming experiences to millions of players. Your primary responsibility will be to work on our Linux-based server back-end, a distributed processing software architecture that can handle millions of concurrent players in an online world.