Job

Junior Programmer

We are searching for a junior programmer to work with us on an upcoming mobile game, with a fun and satirical theme in 2D.

The candidate must show evidence of at least one successful, major programming contribution to a video game project. Preferably at least one prior published project on the app store.

GAME DEVELOPER

UNREAL ENGINE GAME DEVELOPER

Programmer

EMPLOYMENT TERM

Casual

COMPANY/REGISTERED

Tornadic DevStudio

www.tornadicdevstudio.com

Report to

Founder & Co-Owner

We seek an experienced UE4 Game Developer/Programmer to join the team to drive the progress of our development. We use UE4, developing for the Windows Platform,PC. Development commenced December 2015 using UE4 Blueprints.

Experienced 3D Artist for 6-8 Week Contract - Not Doppler

Not Doppler, a Sydney-based mobile games studio is seeking an experienced 3D Artist for their upcoming mobile and tablet game.

Originally starting as a web games portal, Not Doppler has since expanded into mobile games publishing, most well-known for publishing games such as the Earn to Die series:
https://www.youtube.com/watch?v=fDUQ2QDM1NE

As of 2015 we have also established our own in-house studio here in Sydney.

Design / User Experience (UX) / Quality Assurance (QA)

Wed, 07/13/2016 - 18:04 to Sun, 08/14/2016 - 01:13

This role is an multi functional entry level position that requires a high level of work ethic and some level of experience in a creative/team environment. This person would be responsible for certain design, QA testing and User Experience tasks.

Senior 3D Character Modeller, Defiant Development

Tue, 07/12/2016 - 10:41 to Sat, 07/30/2016 - 10:35

Defiant Development is looking for a talented 3D Character Artist to join our award winning studio for HAND OF FATE 2 and other unannounced projects. This is a full time position, in-house at Fortitude Valley (just outside of Brisbane’s CBD) offering benefits and relocation assistance.

UI Artist Contract Position - Not Doppler Sydney (In-House or Remote)

Not Doppler, a Sydney-based mobile games studio is seeking an experienced Artist / UI Artist for their upcoming mobile and tablet game.

Originally starting as a web games portal, Not Doppler has since expanded into mobile games publishing, most well-known for publishing games such as Earn to Die, Earn to Die 2 and Tap Tap Dash, which have generated millions of downloads across iOS and Android. As of 2015 we have also established our own in-house studio here in Sydney.

Level Designer for Stealth FPS

Impromptu Games, which is a little indie company in Melbourne, is looking for level designers for an upcoming stealth FPS game on UE4. While the game's being made in UE4, levels are being constructed with BSP-based editors (Hammer, Radiant, Trenchbroom), so level design experience in the modding communities of games on the Quake/Half-Life/Source and related engines is looked upon very favorably. This is limited contract work, not a full-time position. Although there is no physical office so it's all off-site, ideally you're based in Victoria (still worth applying if you aren't).

UI Designer/Artist

The Studio

Electronic Arts' Firemonkeys Studio in Melbourne, Australia is highly regarded throughout the industry as a leader in delivering high quality, engaging games on iOS and Android. We release new meaningful updates on a regular basis for our live mobile games such as Real Racing 3, The Sims FreePlay, Need for Speed and more.

The Role

Unreal Engine 4 – Senior Technical Artist/Developer

V2i Group – June 2016

Role
Unreal Engine 4 – Senior Technical Artist/Developer

Employment term
Full Time

Company
V2i Group

Location
Gaven Central Business Park at Arundel, Gold Coast. Just off the M1, 2 minutes from Westfield Helensvale Shopping Centre, and 15 minutes from Surfers Paradise.

Report to
Managing Director

VR Engineer- Luma Pictures- Santa Monica

Are you a VR Engineer?
Luma is a leading visual effects studio that has worked on tons of blockbuster films like Ant-Man, Guardians of the Galaxy, and Prometheus. Our talented artists and engineers are fiercely passionate about creating mind blowing entertainment and we're looking for trail blazers to develop immersive experiences in virtual reality.
The book on VR experiences has yet to be written. Join us in writing a page.