BigWorld is seeking an experienced Lead Software Engineer with management experience for its award winning BigWorld Technology for use in Massively Multiplayer Online Games. Your primary responsibilities will include the following:
Starc Raving Mad Entertainment is looking for a talented Artist who is skilled in not only 3D but who is also confident in 2D concept art and perspective, specifically we are looking for someone who is great at character design/art.
This initial project is a Mobile game and is part of a Kickstarter, a suitable wage will be negotiated from funding however a certain amount of works will need to be completed first.
Industry experience is preferred but all applicants WILL be considered. (At the end of the day it comes down to talent).
Liquid Animation, a Brisbane based animation studio, is seeking talented Mid to Senior level 3D Animators with a strong understanding of Character Animation for a 4 month contract at our in-house studio, starting Jan 2014.
To be successful applicants must possess the following:
The Queensland College of Art (QCA) is located at Griffith University's Brisbane City South Bank campus and the Gold Coast Campus. The Queensland College of Art is part of one of the largest creative and performing arts training and research precincts in Australia and is home to the Queensland Conservatorium, the Queensland College of Art and the Griffith Film School. In this environment, there is increasing interdisciplinary collaboration between the performing and visual arts.
Zombie Outbreak Simulator was released on iOS back in April 2012, and has been downloaded about 200,000 times since.
Binary Space has received funding from Screen Australia to make an Android version of ZOS, and so I am looking to hire a programmer to help me build it. I plan to do the boring port stuff myself, and hire you to do the more exciting new stuff :)
This would most likely suit a student or recent graduate who is looking for some part-time work starting from around late January or so. However I'm open to whatever works for you.
Tantalus has just started a new, super exciting, AAA Wii U title and we're looking to fill two engine programming positions. We're interviewing immediately and will be starting work right after the Christmas holidays.
Luma Pictures is an artist centric feature film VFX studio that maintains a unique culture with an amazingly talented staff and are always on the lookout for exceptional people for full time and project positions.
- Matte extraction
- Rig removal/paint fixes
- 3d camera projections
- Clean plate creation
- Grain matching
- Spline based roto creation
Luma Pictures is a full service visual effects studio with facilities in Santa Monica, California and Melbourne, Australia. Staffed by a phenomenal team of artists, supervisors and technicians the company operates one of the most efficient production pipelines in the industry and has a consistent track record for delivering groundbreaking visual effects on time, on budget, and with exceptional service.
Currently we're looking for a Jr Animator.
We're looking for talented jr. and mid level animators who also exhibit abilities and interest in other aspects of production.