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  • Australia.internet.com has a great two part interview with John De Margheriti, CEO of Micro Fort?. In the first part, John reveals why Micro Fort? went with Microsoft over Sony and Nintendo, and also talks about the MMOG market. The second part of the interview looks at their strategy for the future and their vision for Australia's Games Developers. "Microsoft offered the best deal to us at the time. They had a clear online strategy, were interested in our MMOG project and pay on time! The Xbox…
  • Sidhe Interactive has 6 new screenshots of their Rugby League 2004 game, which is coming out October this year. Check it out at Sidhe's website!
  • Louise Dimsdale Dimsdale & Kreozot United Games Manufacture has just finished work on their latest little gem, GoJoe PoGo, a new fast paced 3D action game very much along the lines of old classics like PACMAN and Q-Bit, with a little touch of our humour thrown in for good measure. Featuring over 15 fun packed level, 6 different crazy clowns, an in-game picture Story Book, 4 different fun pumping tunes. GoJoe PoGo is great, wholesome entertainment that the whole family can enjoy any time of…
  • Click here! Gamershell also has some screenshots, along some details regarding the story and features in the game. Check it out here!
  • Everybody knows that our broadband situation here is pretty dismal, but maybe this article will show us how far we are behind. At the moment, we're 23rd on the global league table of broadband connectivity. Even if Telstra meets its target of getting 1 million broadband users by 2005, that placing will drop us between 30th and 40th in the world!!! "Australia's target is so far down the world ranking it's just not true, and I'd say you were running a decade behind world leaders like Korea,"…
  • PC IGN has a developer diary with Irrational Games' Ed Orman, the Lead Designer for Tribes: Vengeance. Be sure to check how this diary goes as the game progresses during development! There's some new screenshots as well, so check it out!
  • Acclaim Entertainment (NASDAQ: AKLM) today launched the sequel to AFL Live 2003 with AFL Live 2004 due to hit the shelves in August 2003. AFL Live 2004 will have vastly more gameplay, many new features and some surprises, which will keep gameplayers glued for hours on end. The new AFL Live 2004 game is for the Xbox video game system from Microsoft, PlayStation 2 video game system from Sony Computer Entertainment as well as a PC-CD Rom version. Read the press release at XBox world.
  • I've just noticed on the NZGDA (New Zealand Game Developers Association) website that the Media Design School in Aukland is now accepting applications for their 64 week game development course, which should be starting on the 24th of August. All you budding programmers and artists in New Zealand should head on over to Media Design School website, pronto!
  • Submitted by Matthew Riggall Antipode : the insect isles Antipode is a new 3D RTS / RPG development from Big Toe Games in Melbourne. It is a voluntary project consisting of developers from (but not restricted to) the University of Melbourne. Antipode is to be released for entry into the AGDC Unsigned Game Competition (2003), it has been in development since before last years conference, with a number of months carefully preparing the script to produce an innovative and completely new type of…
  • There's some new screenshots at the Warlord IV website, and also a small E3 report from Steve Fawkner (creator / lead designer of the Warlord series, and also founder of Infinite Interactive). Read all about that here.