Splash art for Trick Shot Development's Sky Squadron. Learn more about the game here: www.facebook.com/skysquadrongame . For work enquiries email kyledesilva.art@gmail.com . Full res at artstation.com/kursid
Modelled in Maya, rendered in Arnold, final touches in Photoshop. For work enquiries email kyledesilva.art@gmail.com . Full res at artstation.com/kursid
Modelled in Maya, rendered in Arnold, final touches in Photoshop. For work enquiries email kyledesilva.art@gmail.com . Full res at artstation.com/kursid
Sci Fi Interior concept. Modeled in Maya, rendered in Arnold, final touches in Photoshop. For work enquiries email kyledesilva.art@gmail.com . Full res at artstation.com/kursid
This is a painting of the third temple from the iconic nintendo 64 game, Legend of Zelda: Ocarina of Time. The initial image was an in-game screenshot of the temple. This helps with keeping the rendition accurate and also speeds up the process.