The last Temple from the iconic Nintendo 64 game, The Legend of Zelda: Ocarina of Time
The fourth temple from the iconic Nintendo 64 game, The Legend of Zelda: Ocarina of Time. The last two images in this project are 'gifs' and if you click on them, you will see the steps the project took in it's development. Prints available at…
This is a painting of the third temple from the iconic nintendo 64 game, Legend of Zelda: Ocarina of Time. The initial image was an in-game screenshot of the temple. This helps with keeping the rendition accurate and also speeds up the process.…
Here's a painting that was originally started as a way to practice using photographs as a way to collage an image. It turned into a painting about a troll protecting his family.
This is a painting of the second temple from the iconic nintendo 64 game, Legend of Zelda: Ocarina of Time. The initial image was an in-game screenshot of the temple. This helps with keeping the rendition accurate and also speeds up the process…
Here's a character I designed for a Fantasy style world. I wanted to place him in an environment to help sell this imaginary world.
This was made with the intention for it to be used for a high fidelity game like Elder Scrolls or Lorf of the Rings, or for a movie of the same genre. There are 'rune' markings around the metal frame to make it even harder for unworthy travellers…
This is a painting of the Forest Temple from the iconic Nintendo 64 game, Legend of Zelda: Ocarina of Time. I made sure to keep the design close to what it was in the game and used a screenshot of the original temple as reference and painted over…
A character I painted with a focus on her armour design.
A fully rendered painting of a 'Dwarf Miner'.
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