Feedback for problems, suggestions, and anything else relating to the website
tsumea
Sumea T-Shirts
I am thinking of designing some wicked Sumea t-shirts sometime when I have the funds. They're pretty expensive to produce (printing and shirt costs, plus you have to produce them in numbers), so I'm curious as to how many of you would be interested in one.
I want to make a Sumea Launchpad shirt for modellers, which says "I do it with models 24 hours a day" [:)]
I had alook at Zazzle, and I'm not too sure you want to become involved with them. They have a Watersports section for the T-Shirts :D
They do have some very nice designs there. Do you know what the quality of their printing is like? The reason why I stopped buying a lot of T-Shirts is because the image tends to fade, split and just look like crap.
Ah Smg, I don't know how well people would take that one. I think it's funny because of that though :)
Reminds me of http://www.engrish-store.com/ihatmystshir.html :D
That one is gold Pants, Best thing is, only people who are 1)into modelling/animation. and/or 2)have used sw with a dongle, will actually get that. Great one.
Souri,
You may want to check out CafePress.com.
It'll allow you to create custom items, based on a blank item which you can position graphics on, then set up a store-front to sell them from. Hell, you can even sell boxers and ladies lingerie! Some of these guys could buy their girlfriends a g-string that had "Bone this, baby" (maybe that's a bit x-rated) on the front! But they have t-shirts, sweat-shirts, mugs, mousepads, all sorts of stuff you can put your graphics on.
The only thing is that they're in the US and shipping times are a little longer to Australia. But they're relatively cheap, and you can always set up a store, create a few 'test' items and see what they look like on-screen for free.
cheers
Matt
It'll have to wait till I have the funds for it.. Christmas and New Years is just around the corner, and I know I'm gonna be broke after all that! I'll weigh and see what works out cheaper, doing it at a place like CafePress.com or throw local printers/materials.. I tend to think that I can get out better shirts with the latter method..
quote:Originally posted by Souri
I'm currently working on a design at the moment (I'm keeping it simple), so hopefully I'll have about 50 shirts printed in time for the Next Wave Independant Game Developers Conference in Melbourne this year..
And the profits all go to supporting you and Sumea, right? [:p]
If i get a job this year i'll try my best to get one and i might buy someone else one [:)]
Sumea email and new forum registers
I didn't realise that the mail host i.p had changed, so no email was getting sent (no wonder it was pretty quiet last week). So if you sent me an email through the contact form, or registered to the forum last week sometime (you probably never got a verification email in return, so couldn't activate your account), send me an email and let me know.
Exhibition Posting
In my infinite newb wisdom, i cannot for the life of me get my images to post in the exhibition forum, hence the reason why i post links instead.
Do the pics have to be a certain format ?
Share your knowledge people,.. SHARE!!!!!!!!!!
[?]
You wrap your link with the (img) tags, using square brackets.. like:
(img)http://www.whatever.com/pic.jpg(/img)
but with [] instead of the ()'s ... I just did a test and it looks like your free webhost provider (topcities.com) doesn't allow images to be linked at all from their servers.
Sumea Down?
Was sumea down for the past couple days?
I havent been able to access it. Just wondering if it was just me.
Yeh, there were script timeouts during last week, and then the site was offline for most of the weekend.. The server got reset a few times, which is why you got to see it up for a short while before it went offline again.. The server admin guy is looking into it, and it's kinda up now, although I've noticed that the mail server isn't working (so I can't send any emails out, and you can't send private mails from the forum etc)..
My webhost is [url="http://www.zdnet.com.au/newstech/ebusiness/story/0,2000048590,20279975,…"]currently getting sued[/url] by the [url="http://slashdot.org/articles/03/10/22/0536235.shtml?tid=141&tid=188"]Australian Music Industry[/url]..
Sumea memberlist spammers
It's come to my attention that an Unreal Tournament mod group is spamming the memberslist for recruits. I don't have much in my journal, but even I got an offer to join [:P]. If you're not interested, don't reply. If it gets to the point where you're getting more than a few requests to join from the same people, let me know. The proper way for them to advertise for recruits is to post in the mod collaboration section of the forum, rather than canvassing the entire memberlist and sending them the same recruitment message.
Avatars
Who do I need to speak to to get my avatar up in these forums?
And you have to tell me to activate it. - perferrably through [url="http://www.sumea.com.au/semailpost.asp"]here[/url] or an email..
Problem posting pictures
I'm having problems uploading my big pictures to my profile. I use the step by step method in the profile "admin functions" I go to the "Members service" than click the "ADD NEWS TO YOUR JOURNAL * STEP-BY-STEP" link. It takes me to the next page and I continue. I have my 800x600 jpg no bigger than 150K and my 100x63 jpg. I upload my thumbnail, it confirms its there. I upload my details and 800x600jpg gets confirmed. Go back to the main Admin function page to preview my post through the last link and than logg off. Go back to the main Sumea page and click my link but only the small jpg shows. The larger image has an empty space and the little white box with the red X in it. Any suggestions?
I've had a look at what you…
I've had a look at what you uploaded, and I can see you've named your files incorrectly.. 212_lowpoly_creep_WIP_L.jpg 212_lowpoly_creep_WIP_S.jpg 212_lowpoly_creep_WIPL.jpg 212_lowpoly_creep_WIPS.jpg Large images should be named exactly as the thumbnails, but with an L.jpg at the end.. Something like this would do: 212_lowpoly_creep_WIP.jpg (thumbnail) 212_lowpoly_creep_WIPL.jpg (large image)
At the moment, no.. If you…
At the moment, no.. If you upload a pic and you've made it the wrong filesize (too big) or wrong dimensions, go to the edit news section, and reupload a fixed file with the same filename. It'll write over the old one.
Sumea game action!
This is for those of you who hang out in #sumea. I thought it would be nice to get some game playing action happening once in a while. I reckon everyone should download GunBound, which is pretty much a Worms clone. Worms borrowed heavily off that old tank game (you know the one. Two tanks on a landscape, aim your gun nozzle and try to project where the ammunition fire will land.. The wind affects the projection, and a randomly generated landscape provides changes in tactics). GunBound has weapon options, vehicle options, lots of game modes, and it's quite fun, so download the game, and pop into the irc channel to see if we're playing. I'm sure we can get 8 players in the channel at one time to get a good game started, so get downloading! (it's about 100mbs!)
http://www.gunbound.net/
http://www.gunbound-hq.com/
And yes, this is all Kezza's fault. He introduced me to GunBound, and I haven't stopped playing it for the last two days.
member listing on main site
just wondering how the member lists are manges on the main site (the mapper/modeller/2D Artist/Coder pages).
Because Ive noticed Im not on the list unless I go to look at the entire member list.
Is it becuase Ive been lazy and havent made a journal entry for a while?
(i deleted my entries after they went off the page..so really no journal entries actually)
From the [url="http://www.sumea.com.au/forum/topic.asp?TOPIC_ID=260"]Sumea FAQ page[/url]..
**note, if you have a new member account, you should upload some of your work in your journal. This way, your name gets listed on the section pages, rather than the "the rest of the memberlist" page. The "rest of the memberlist" page is for the slackers who don't upload any work. (Coders have to write at least one journal entry to push out of the slacker page [:)]
Getting selective on new members
I'm well aware that I pretty much register anyone who does a fair job at registering for a Sumea profile, but seeing as we're well over 200 members now, I might have to be a bit more selective on new people.
For starters, I'm not accepting anymore registrants from a free web email provider (Hotmail, Yahoo etc). Privacy shouldn't be an issue because no one sees your email address anyway, and there's zero chance of me selling email addresses to some big spam list.
Must enter your real full name for the real name box. No one will see your real full name except me if you're kinda shy.
Being a bit more belligerent on what registrants write for their profiles. I've stated that you should be writing something decent about yourself in your profile when you register (something more than one sentence), but I've let that pass more than a few times.
I don't wanna sound like a webmaster nazi, but the site really needs these measures to prevent Joe Bob from registering because he thought it was cool for a minute.
I'll also put some cookie code on the registration page so that people can't keep on submitting the same details a million times over as easily. That's something I should have done since the beginning, although I didn't think I'd have to do it in the first place.
Just a thought.
If Sumea is getting a bit more traffic now, maybe it would benefit from a couple of moderators instead of just you Souri? That way you can still keep tabs on posts and inforce some type of common understanding of whats allowed and you don't have to do it all.
I know moderation means half ...er most of my posts would be culled though. [:P]
As for hazing...bring on the Stone of Shame.
The other thing I was wondering about.... What about getting rid of some of the inactive accounts. I am sure an account that hasnt been used in 3 months or 6 months could be removed?
I realise this doesnt have anything much to do with new accounts - just old ones ;)
As for new ones I think its fair. The part of free emails I totally agree with. Free emails can just be ignored or created at a whim.
I think Malus has a good idea about adding a couple of mods. It's something I had been wondering about myself.
If you do need help let me know, Souri. I promise I won't stalk you anymore.
Agreed, i personally don't recall anything that really needed moderating in the time i've been visiting here, othere than as souri mentioned, the occasional misplaced post. (Although Sh-nuff has come close to getting muted a few times :) )
On the subject of free email accounts, they can be useful if you change ISP's often, so you don't have to continually keep changing your details on every single website you've got an account on! However, it makes sense to not allow automatic signups for free emails, i think it should be possible perhaps if they get in contact with you first etc.
CYer, Blitz
Maybe you could cull accounts that haven't logged on for a while if they have a post count of lower than 50 or 100. Or somehting like that, I know some times I dont actually log on for a while (maybe not like 3 months) but I'd be a bit disappointed if I came back and my account was gone. I mean if someone has posted like 5 times and hasn't logged on in 3-4 months, you cpould be pretty sure they're not to involved.
I also think that the higher standards at the start would be good too. (let me just check which of my emails I used!! [:O])
Sumea Newbies
Just a quick question to all...
I've noticed that everybody on this site except myself are very experienced game developers. Are there any other game dev newbies, or is it just me?
It's just a bit daunting when I'm trying to learn all this stuff, when the rest of you are like pro's at it. Is it OK that I'm a member of this site or what?!
Hi Kane,
Welcome to Sumea. I wouldn't let being new to game dev bother you, some great work has been done by people who never get into the industry.
Its not necessarily an indication of your ability if you work in game development or just do it for a laugh, having a job just means you've been lucky enough to have your best work seen by the right people, theres lots of great talent who don't get employed.
Anyway think of all the people who can help you get better. [:)]
There's plenty of people on this site who have only seen brief games making action - I've never been involved in the industry directly (I'm unfortunately a bit of an arm-chair expert sometimes). Just try to learn and pay attention to some of the people with the experience that you (and I) don't have yet.
There's alot of debate that goes on these forums, and although sometimes 'game dev newbs' are 'wrong', the industry-experts may be 'wrong' as well :)
Don't forget to bring along your own ideas/perspectives/work!
Welcome,
I think you'll find that the majority (at least in the case of programmers) of people who regularly visit these forums are not currently employed by the industry. And then even a large percentage of these have never been employed by the industry yet. Also, game dev is an industry where you never stop learning, unless you want to be left behind. New things are always happening. New hardware, new techniques, new tools!
Good luck with your adventures into game dev'ing!
CYer, Blitz
Hmmm... I'm riding on Kane's little wave. I'm a n00b, and just recently joined Sumea. The site is brilliant, certainly creates a great community. Props to webmaster(Souri i believe?). Clay sculpturing is my main hobby, tho I'm gettin' into artwork as well. Anyway, hope ppl don't find this too spammish.
welcome- I think there is always stuff to find out in game dev and I think everyone has there little bit to bring to the table. Even for the people which work in the industry now, still don't know it all. I myself considerer myself as some what of a newie to game dev, even at I have been doing it for 2 and a half years now.
Yeah, I'm a n00b too (to Sumea and game development). Saw a promo for Sumea on the channel 7 TV show, Control Freaks, and thought I'd check the place out :) Don't have any work to show as of yet, but this will change in due time. Check out my Blog at http://gdb.blogspot.com if you're interested in how things progress for me.
I think I'll make myself comfortable here.
I'm a n00b myself. I have developed a few mods with some mates, but nothing else really formal apart from that. I'm working as a systems analyst at the moment, so it's a far cry from game dev, but it's all experience. Also reading some game related texts to enhance my knowledge. Kudos to Souri for setting up a great community that we can all grow from!
Anyway, rant aside, welcome!
I stumbled across this site about a month ago, great place from what I've seen, exactly what is needed for upcoming Australian talent to communicate, share experiences and hopefully get the attention of potential employers.
It's also great to see people like David Giles and Zaph posting here... hopefully they'll continue to do so and share some of their vast knowledge with members on a regular basis.
your not alone mate. i'm a 17 year old vitorian who want's to become a game animator and create sci-fi and fantasy games.
however with my 400mhertz IBM shitbox that's not going to be any time soon.
so for the moment i draw and wait to see if that 20,000 dollor grant from nescafe works out.
cheers mate.
( carooaussie@hotmail.com if anyone wants to talk.)
Hey I'm pretty new to all this as well, been doing 3d for a while but this is the closest thing I've done to a game http://www.stuart.226-lab.com It's done in director and I did all of the programming and a bit of the artwork.
Glad to know there's a few more noobs here than I thought
Stu
I only got into 3D art at the beginning of this year. Im currently studying at the AIE in Canberra (its great :D) so I'm pretty new to the whole scene. Being at the AIE helps though because I'm in amongst it all.
Yeah that's about it, I'll post some of my work when I actually get it finished :)
Craig the White Ninja :D:D
PS: Joel is smelly :P
Members can upload their own forum avatars
You should see the option in the admin section. If you don't currently have a forum avatar, [url="http://www.sumea.com.au/semailpost.asp"]send me a message here[/url] (I have to activate it for you). If you currently do have a forum avatar, and you're a sumea profile member, you should be able to change your forum avatar whenever you please now. (You may have to empty your browser cache to see the change)
Dead emails
I sent every modeller registered on Sumea a short email about the modeller challenge #4, and I seem to have receive quite a few bounces.. also, there've been members who have removed their email address entirely..
If you want your email to remain anonymous, that's fine.. Sumea doesn't reveal your email address to anyone at all. They can send you an email through Sumea, but they don't know your address unless you reply to them.
I'll probably listing the offenders here shortly, so if you see your name, please put in a valid email address in your profile..
Sumea Challenge page
Just working on a 'hall of fame' page for the Sumea Challenge..
http://www.sumea.com.au/schallenge.htm
Pantmonger, I'm gonna need a pic on your entry from the first Sumea challenge!
Comp 1 image: http://home.iprimus.com.au/evilbunny/jagged/3d/3d07beast_t.jpg
Comp 2 image: http://home.iprimus.com.au/evilbunny/jagged/3d/3d10ranger_t.jpg
Sorry, my urls change from time to time due to my tight limits on web space.
Pantmonger
Email notification, problems and proposals
Something has bugged me of late, because i rely entirely on email notifications to keep up to date with the form.
The email notifications don't take you to the latest post... so i often make the mistake of reading the last post on that page and mistaking it for the newest post, not noticing that the post i was notified of was on a different page.
Is there any way you could fix this? Or at least make it an option?
Another nice thing would to include a small snippet of the message (say first 20 characters), in the email... this would be really nifty.
Script time outs?
Is it me or has this site been getting script time outs recently?
Sumea website
I guess I should be telling you about what's going down with Sumea sponsorship and all that, considering a lot of you have invested a lot of your time and your work in your journals..
Like I wrote on the main page, previous sponsorship interest went nowhere, so I was going to have to cover the site costs myself - which was fine, until I had to pay for a new computer, internet access, and a host of other things I won't bore you with.. My web hosting plan expires in just over 2 weeks, so once that is over, the site will be no more.. Unless I can find a sponsor within a week or two, I suggest that any members who've stored most of their art on the site to start downloading them or it might get lost.
I've had some proposals on Sumea being part of another website - basically, the news will be continued on their site, and you all visit the forum there.. It's better than nothing, but I'd like to hear what you guys think..
Will you still be "running the show" over there? Will the journals etc continue?
One of the things that I have noticed is in the past month or so a lot of industry types have been coming over here and posting job listings. To me that says that Sumea is being taken as a "serious" site for the industry.
I would hate to see that reputation lost - as its finally getting some solid ground.
quote:Originally posted by Jacana
Will you still be "running the show" over there? Will the journals etc continue?
I don't know how it'll work out - I haven't been able to check my email for the last few days since my webhosts mail server is down, but they (and all of the game news websites that have contacted me) run on PHP/MySQL with their own content management system which probably doesn't cater for journals, and the way Sumea does things (like link news to their developers, and games to their developers). So I'm kinda guessing it'll be their current website with local industry news reports, and sections in their forum for local industry chat, starting from scratch.. Cost to run Sumea for another year would be under $1,000.. Not really comfortable in receiving donations from regulars.. If it all comes down to the worst case scenario, I can just register the domain name, and bring the site back in a few months when I can..
I would hate to see the death of Sumea as it is. I know there are a few people that may be able to serve it, but you may have to port everything to php/mysql (it'd be for the best anyway ;). I am willing to help out where I can (porting, money, etc).
If you need somewhere to store stuff temporarily, I have 70GB free on my drive, and cable.
Don't give up Souri! People are just starting to realise that Sumea is in trouble.
oh... shit
ok, lets think about this objectively.
We could move sumea, possibly to somewhere like gamedev.net... which wouldn't be too bad if the domain name could be kept.
We could all shell out money to keep the thing running, but I don't know how feesable this is...I for one am very poor, though i could put aside about $10/20 a month (thats nearly 1/4 of my operating budget for the month).
Or we could go for outside help, many people here are members of the igda... I'm not sure what else they do, but they might be willing to lend a hand to save one (and the only?) australian gamedev community hub. We could also appeal for the help of people running international communities and the members of these (gamedev, flipcode etc) and ask for their assistance... there are many generous people out there.
No matter the casualties, Sumea must live on!
[img]http://www.members.optushome.com.au/hmmklord/g2animan7.gif[/img][img]ht…]
- edit
another thing, some studios and development houses (mainly auran) have been promoting game development in australia... they might help or be interested in sponsorship if we contacted them directly.
At first, I was open to the idea of Sumea being part of another website.. but having had a think about it, I am not going to go with that anymore. Mainly because I've put over a year and a half of my time on this website - building and designing all the pages, providing lots of news and other content. I can't really justify throwing it all away. So those people who emailed me (I can access my email now, but all your messages have been lost! Same with anyone who's sent me an email since Wednesday), thanks for the interest, but I'm going to try and keep the site as it is..
Porting the whole site to PHP/MySQL would be a *lot* of work. And to be honest, it's probably a better idea to just redo everything from scratch. But, really, it's taken a year of refinements and changes to get to where the website is at the moment where I don't have to worry about things not working anymore. I don't want to tackle porting the whole website now! [:)]
I think I will go with the plan I had before.. I'll register the domain name, and when I have the funds, I'll put the site back up again. Might take a few months, or even more (depends if I can find a web designer job ;))
Having said that, I'm approaching two places for sponsorship at the moment. One of them doesn't look promising, and I don't know about the other, but I am crossing my fingers.
quote:Originally posted by redwyre
Good to hear you won't give up!How about porting the forum data to a php forum, then the rest of the site can be ported as time permits?
Sumea is starting to get quite popular now, I think forum down-time for such an extended period of time could have a bad effect :/
Long live Sumea!!!
Whatever happens, I feel we need to keep the forum happening, otherwise like Red said it could have a bad effect. I've only just found Sumea in the last few months, and I'm having a great time meeting other aussies interested in game dev. I, like many other people, would seriously be bummed if Sumea shut down. It seems to be the only place like it for aussies...
WELL DONE SOURI NICE WORK !!! AND THANK U SOOOOO MUCH KROME STUDIOS !!! [:D]
Im one of the first people to be in SUMEA and i would not want it to go down when right now it is at its peak !!!! Ive seen souri put in a lot of time programming this site and making it the best site i always go to.... [:D]
This is the only site I think will hopefuly help me land a job in the games industry sometime soon. [:D]
Anyone got idea's for stuff we could send to them? It'd be nice to send one big thing, but i think it would be difficult to get little bits of moeny from everyone, so probably easier just for people to send their own thing. Would be nice if there was a theme or something though, like send a bunch of tasmanian tiger toys, if they aren't sick to death of the little thing already!
It's a pity sumea doesn't have a mascot :P (or does it?)
CYer, Blitz
quote:Originally posted by Souri
If anyone is interested in chipping in money, let me know and I'll add you to our secret forum chat thing where we can discuss 'stuff'.. [;)]
I am uneasy with the idea of a gamedev company sponsoring a mainly educational site like this, and that comment has made me more so :/
While I'm sure I'm just being paranoid, just look at when Auran started pulling strings at Qantm....
But still, thanks Krome.
It's just for discussion on what to give Krome, and how we can cooperate to do it.. it's in a secret area because I want it as a surprise..
I doubt Krome have any agenda other than to support the community here - they haven't asked for anything in return for the sponsorship.. I suggested to them banner ads which I am going to put on sometime this week.
gallery, >24 images, culling behaviour
artist gallery, you upload images.
when a visitor views them, you get a max of 24 tumbnails at the bottom of the page.
when a artist uploads more than 24 images, the old ones get culled? at least not displayed.
then for perverse reasons just deleted a few redundant tumbnails but the thumbnails list is still culled at old endpoint (ie, now have 25 tumbnails, but only 19 is displayed)
DSC
Changing the approach with member accounts
(Disregard this if you have a programmer profile.)
In case you haven't noticed, the memberlists in the section pages (well, the modeller page in particular) on the site is getting extremely long. We're getting a lot of members (over 150 now), I think that a lot of people are kind of missing the point of having a profile/journal. A lot of people register, log in once or twice, and probably never come back. Usually with no work linked, and no work shown whatsoever. While I don't mind people just linking to their homepages - that's perfectly fine, I just think that profiles that don't lead to showing what you can do is pretty pointless.
I'm thinking of splitting the memberships into two categories. The first category will be for people who have uploaded pictures on Sumea. These people will be listed on the section pages as they are now. Under that list will be a link to another page listing the rest of the members.
This way will provide a better memberlist if you want to see the work of local talent, reduce the number of members shown on section pages, and encourage people to upload art.
So... if you don't see your name in the memberlist in the section pages one day, you'll know why!
quote:Originally posted by sho-nuff
sounds like a good idea. I would upload my stuff but my forum profile doesn't work in the 2d artist section, even though when i registered, it was originally for that purpose.Is this a common thing?
I might have messed up somewhere when I registered you. I'm not sure what your membername is - let me know and I will fix it.
Ok, I've implemented this - so if you now go to the section pages (modeller, mapper, 2d artist, coder) and you don't see your name there, then click on the "view entire memberlist" page and it should be there.. why does your profile appear on that page, and not on the main section pages? Because you haven't added a journal entry or uploaded pictures.. Upload a picture and write a journal entry, and you will get listed on the main section pages.
The exception is with the programmers - those who I thought contributed to the site in some way should appear on the main programmer section page. The rest will have to write some sort of journal entry to appear there.
Sumea membership is to show or write about your stuff, and with this way, those that do show their stuff get more exposure..
Forum spam
I hate forum spam, and forum spammers.
I move for the deletion of the user "chand", and the removal of the three posts/threads from that account.
My computer is dead
GAH! My computer is dead.. (just my luck since E3 is coming and more [url="http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=41…"]Half Life 2[/url] stuff is getting shown) hopefully my HD's are ok, but I'm without a computer for a while, so things will be slow around here in the meantime.. The good news is that I'm getting a 1.8ghz machine soon (once my friend buys all the components, and puts it together for me). So until I get that, there won't be any news (unless those with news access post something), or any new members added.. I'll get the next modeller challenge started when I get the new machine too.
BTW, my dead machine was a 300mhz celeron which I used to do all my photoshopping, modelling, web developing etc, so it was about time I upgraded anyway. [;)]
I had two HD's in there. One was for applications, and the other was for all my work. Fortunately, the latter survived, so I'm relieved. My new machine is a 2ghz Athlon with 512mb of ram, btw. [:)].. I also got a Geforce 4 MX, which I know isn't very good, but I was on a strict budget.. overall, it's a huge step from my celeron 300a, Geforce 2 MX.. [;)].. I seem to make quite big leaps in computer hardware since I don't really upgrade often... C64 -> Amiga 500 (then Amiga 1200) -> PC celeron 300 mhz -> PC Athlon 2ghz.
A far fetched feature idea for programmers
How about a mini-forum thing similar to the code of the day at flipcode... however the idea is that someone posts an initial problem or piece of code and then people reply with improved versions of that code, repeat recursively.
Then you have a kind of votable ranking system for the posts so that people can then see what was "the best" version.
It would act as both a way go get help with problems, and also an ongoing mini-challenge for programmers.
Sounds like it's something that can be done already with this forum (without voting unfortunately - although I can add that later, I think.. do you really need voting? ) - it sounds like a good side activity for programmers, like the speed paint is for modellers. Who gets to submit the problem code?
anyone would be allowed to submit a problem...
however the voting is very usefull as in an ideal situation there will be many different versions. It would make it alot more useful if people could rate them so the "best" versions would be most visible. So that people could see the version that was considered the most optimal/feature rich/however you rate code goodness.
I've never looked it up, but do we have some kind of c/c++ syntax hilighting on forum posts? cause that would be very cool too.
Tutorials.
I don't know about the logistics involved. If it would eat to much memory etc. If Souri can be bothered ect. but..
I have noticed that a few people on the forums ask for tutorials and often (besides to usual site x has good tute's direction) someone on this site has written a tute about it.
So I was wondering if it would be worth while for Souri to accept some tute donations (veto any crap) and set up a tutorial section on Sumea.
Thoughts anyone
Pantmonger
Thread subscription emalificator?
On other forums there's a feature that allows you to subscibe to a topic/thread, and if a new post has been sent since you last went there you get a little notification email thing complete with a link to the new post.
The faq for this forum says that it has this feature... but i can't seem to access it, and i'm not even sure that it exsists.
If it doesn't, it would be damn handy... if it does, where's the subcription button thingy?
I've just turned subscriptions on.. you can see a "subscribe to this topic" text and icon on every message thread now.. Also, with the Looking for work and Job openings, you can subscribe to that entire section.. so whenever someone posts a job ad in there, you'll get an email straight away.. pretty handy if you're looking for work.
Subscribing to the Looking for work section would be useful for employers..
Thanks for bringing it up. I should've had this on ages ago..
In case anyone cares, I've had to put email authentication on.. that is, if you register on this forum, Sumea will send you an email with a link to click on before you start posting.. was kinda getting sick of receiving bounced emails from people using fake email addresses to register..
can we make a modification to the subscribe to topic thing?
can it just send a mail the first time someone responds to the topic after your last visit?
at the moment my inbox is full of "reply to a posting" on that touch typing topic... its not that i don't want to know about it, but 4 emails a day for the same topic is getting a litttle irritating.
I'd be up for that. @:-)