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Experienced Unity C# developer wanted for approximately 2-months project work on a mobile and augmented reality application. The bulk of this entails gameplay programming and development of ar mini game systems. So we're looking for people with a great understanding of AR Foundation / ARKit / ARCore who can hit the ground running. Plus experience with handling touch input on mobile devices.
Ideally you'll be able to self-manage and coordinate with the product manager, and 3d team for each sprint. For the moment the role is remote given the current climate around covid-19. You'll need to be able to build on ios and android at home and be somebody that can communicate effectively with other stake holders. The ideal candidate having already shipped a mobile application and familiar with " test flight " and the ios appstore submission process.
- Unity URP pipeline
- AR Foundation / ARCore / ARKit
- Experience with touch input
- 2D UI / Main Menu Interface development
- 3D AR Mini Game development
- Implementation from GDD specifications
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