Digital Learning Lab is responsible for developing digital, world leading content for use throughout TAFE NSW’s footprint. In this newly created role, you will be responsible for enabling the Digital ecosystem, encouraging and rewarding new Digital knowledge and then putting this new knowledge into actual use. The AR/VR Unity Developer is responsible for reviewing, testing and developing experimental applications for new immersive technology to ensure higher design accuracy and end product quality.
Augmented / Virtual Reality
Who are we?
MAXART is a boutique software company developing bespoke virtual and augmented reality (VR and AR), and CGI visualisation tools. We work directly with our clients to develop ongoing partnerships so we can design and develop the best tool for their needs, on the platform that best suits the application. Our focus is on high quality training, education, visualisation, and gamification.
Art Processors https://www.artprocessors.net/ in Collingwood, Melbourne are looking for a Contract Unity Developer who will work closely with our creative team to develop an interactive scene containing multiple animal and human AI companion 3D characters, this scene will be projected onto a wall.
Skills and knowledge
-Intimate knowledge of and experience developing in Unity Game Engine
-Development of AI Companion NPC controllers in Unity
-Development of character animation controllers in Unity
Role: Unity 3D Senior Developer for fixed term mixed reality project
Purpose of Position
The Senior Developer is responsible for developing new mixed reality software and optimising performance and memory usage for our project built with the Unity3D game
Engine, using the Hololens to provide training and instruction for people with intellectual disability.
--PAID POSITION – 3D ART/UNITY GENRILIST--
EMD Studio is looking for a Unity generalist to join our growing team to work on a new VR research project!
The Embodied Movement Design Studio (EMD) is a bespoke new creative technology studio located in Melbourne. The Studio investigates and proactively advances the artistic, cultural and commercial potential of movement-based interactive technologies such as AR, VR, XR, and robotics.
We’re seeking talented software developers to expand our dynamic team and enable us to work on even more exciting new projects. If you have a passion for learning, love solving problems and write excellent code then Immersive could be the place for you.
Suitable candidates will be either recent graduates or bright stars who have completed at least their second year of university. We offer talented students the chance to be part of a vibrant, best-practice software development team in a successful and growing company, while being supported to complete their degree part-time.
Are you a world-class programmer? Join our amazing, fun team and blaze the trail in free-roam multiplayer VR!
About Zero Latency
Zero Latency is the global pioneer and leader in free-roam, multiplayer, virtual reality entertainment and training. Our technology allows your body to become the controller and explore any digital world like you do real life. Our passionate team is based at our company headquarters in Melbourne, Australia, and is dedicated to creating the most immersive and engaging free-roam virtual reality experiences in the world.
Plastic Wax is an award-winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry.
We seek a veteran VR/UE Blueprint/C++ Developer to Lead our Unreal Department onsite in our waterfront studio in Rhodes, Sydney. We’re after someone who is passionate about developing real-time capture & render technologies to redefine the process of film & television production and empower the Director and creative team’s vision for our projects.
We are seeking a developer responsible for building interactive experiences for various target platforms based on the Unity framework.
Your primary responsibilities will be to implement interactive functionality translating design ideas, concepts, and requirements into a functional and engaging experience.
A commitment to collaborative problem solving, sophisticated design, and a quality product are essential.
Technical Skills Needed
• Minimum 3 years of professional experience with VR/AR technologies