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Sumea modeller challenge #10 Johnn

  • Testing a Microsoft Surface for digital art along with Krita. The latter is proving to be a very capable drawing/painting program. In some aspects equal to - if not better than - Photoshop! MS Surface is good but not as good as a wacom tablet.…

  • I quick illustration depicting a true story (or so I am told) of a tank crew rescuing an australia soldier in the Vietnam war. Rough sketchy styling but required some research and accuracy as vetaran's seeing it would be critical. Painted in…

  • A recent game interface job I completed for an Adelaide based iphone/mobile developer. Final graphics included animation on the handkerchief as the rope moves and animated icons on the menu screen. Graphics are all based on photos then heavily…

  • It's not really directly game related but I thought I'd post it anyway (Let's pretend it's a character study). This is where my recent illustration energies had been going rather than into concept art related topics. Created for a charity Auction…

  • Revisiting the first fleet of ships for Tsumea Team C project. One new design with the other 3 polished/modified small to moderate amounts. Whilst the details are still loose I'm satisfied with the overall designs. fingers crossed the rest of the…

  • More thumbnails for Team C game. These are my first round of ships for the opposing team. More angular and blocky in form with a relatively raw/industrial finish compaired to the other set.

  • More thumbnails. These ones are variations working a single design idea.

  • update of potential artillery/ planet attack ship.

  • A small update on concept art for Team C project.

  • Some initial sketches whilst I warm up for the task of producing some concepts for tsumea's team C project.

Submitted by Johnn on

Seems the fashion to create a thread before posting content, so here is mine :) Not too confident that I will manage to see the challenge through to the end but I will at least aim to have a well refined concept and supporting illustrations. Beyond that I might dig out my beginners guide to modeling and tinker a little bit if the mood/enthusiasm holds.

I'm kicking around a few concepts in my head already and will post some quick visuals as soon as I have em.

Submitted by Johnn on Tue, 12/08/08 - 8:42 PM Permalink

character 1 is an identity thief who assumes the identity of his victims. His facial features are burnt back providing an ideal base to construct a wide variety of fake features over the top. Calling card... something identity related or possibly an item connected to how he acquired his disfigurements.

character 2 is a sort of 'leader of the pack'. He trains stray (and some not so stray) dogs across the city and uses them as an army of sorts. Current back-story I'm considering is a military animal trainer . potential calling card: dog related (collar, dog whistle, dog tags, choke chain. military related (medal, dog tags of the military kind.)

Still early days with both concepts, I'll flesh out some more back story along the way as I develop the visuals

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image at actual size

Submitted by Johnn on Tue, 12/08/08 - 8:41 PM Permalink

some more thinking-sketching. I'm working up the 'dog pack leader' so see what eventuates.

TopLeft: came out a little too 'shaggy dog' for a super villain.
TopRight: if I can keep the type of head but make him more dog-ish I'd be happy.

Centre: bad-ass punk hair

BottomLeft: WW2 or American civil war style coat mixed with street bum. I'm liking this direction in general.

BottomRight: Attack Dog Training Suit style. not working for me yet... don't know how it could be improved but has nice armour quality.

Thanks for the comments Rolgun & Jiksen, both sketches posted are pencil on paper. It's been ages since I have drawn in my sketchbook!

Submitted by souri on Tue, 12/08/08 - 9:45 PM Permalink

Beautiful sketches, and awesome, awesome character designs. I think when it comes to good character design, challengers need to come up with something unique, has plenty of *character*, and is just aesthetically pleasing (the way everything fits together). Anyway, love the concepts!

Submitted by Johnn on Sun, 24/08/08 - 11:12 PM Permalink

thanks for words and flattering feedback, here is the next small progression in the character design. I think I'll settle on these general characteristics and progress to some colour and smaller design details next.

Submitted by Johnn on Tue, 30/09/08 - 11:37 PM Permalink

Finally made it onto the computer to continue refining (reconsidering?) this character... I have started to question where the design was going and have looked back to an earlier design as a possible variation.

I like character '1A' but think '2' matches my original intent better. Any points of view would be helpful with deciding what to proceed with.
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Submitted by dark_virus_2007 on Wed, 01/10/08 - 1:21 AM Permalink

They all look really good but if it was up to personal taste I would say you could do a mixture of 2 of them

For example what I would say dude no.2 with maybe the boots and jacket from 1A would look pretty cool.

By the way also awesome work so far and nice concepts.

Posted by Johnn on

Seems the fashion to create a thread before posting content, so here is mine :) Not too confident that I will manage to see the challenge through to the end but I will at least aim to have a well refined concept and supporting illustrations. Beyond that I might dig out my beginners guide to modeling and tinker a little bit if the mood/enthusiasm holds.

I'm kicking around a few concepts in my head already and will post some quick visuals as soon as I have em.


Submitted by Johnn on Tue, 12/08/08 - 8:42 PM Permalink

character 1 is an identity thief who assumes the identity of his victims. His facial features are burnt back providing an ideal base to construct a wide variety of fake features over the top. Calling card... something identity related or possibly an item connected to how he acquired his disfigurements.

character 2 is a sort of 'leader of the pack'. He trains stray (and some not so stray) dogs across the city and uses them as an army of sorts. Current back-story I'm considering is a military animal trainer . potential calling card: dog related (collar, dog whistle, dog tags, choke chain. military related (medal, dog tags of the military kind.)

Still early days with both concepts, I'll flesh out some more back story along the way as I develop the visuals

-----

-----
image at actual size

Submitted by Johnn on Tue, 12/08/08 - 8:41 PM Permalink

some more thinking-sketching. I'm working up the 'dog pack leader' so see what eventuates.

TopLeft: came out a little too 'shaggy dog' for a super villain.
TopRight: if I can keep the type of head but make him more dog-ish I'd be happy.

Centre: bad-ass punk hair

BottomLeft: WW2 or American civil war style coat mixed with street bum. I'm liking this direction in general.

BottomRight: Attack Dog Training Suit style. not working for me yet... don't know how it could be improved but has nice armour quality.

Thanks for the comments Rolgun & Jiksen, both sketches posted are pencil on paper. It's been ages since I have drawn in my sketchbook!

Submitted by souri on Tue, 12/08/08 - 9:45 PM Permalink

Beautiful sketches, and awesome, awesome character designs. I think when it comes to good character design, challengers need to come up with something unique, has plenty of *character*, and is just aesthetically pleasing (the way everything fits together). Anyway, love the concepts!

Submitted by Johnn on Sun, 24/08/08 - 11:12 PM Permalink

thanks for words and flattering feedback, here is the next small progression in the character design. I think I'll settle on these general characteristics and progress to some colour and smaller design details next.

Submitted by Johnn on Tue, 30/09/08 - 11:37 PM Permalink

Finally made it onto the computer to continue refining (reconsidering?) this character... I have started to question where the design was going and have looked back to an earlier design as a possible variation.

I like character '1A' but think '2' matches my original intent better. Any points of view would be helpful with deciding what to proceed with.
---

Submitted by dark_virus_2007 on Wed, 01/10/08 - 1:21 AM Permalink

They all look really good but if it was up to personal taste I would say you could do a mixture of 2 of them

For example what I would say dude no.2 with maybe the boots and jacket from 1A would look pretty cool.

By the way also awesome work so far and nice concepts.