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Sumea modeller challenge #10 Johnn

  • Seems to have been a while since I did a character design, and the first i have completed in a pen and marker technique!

    Brief was fairly open: Barbarian Warrior, something along the lines of Conan.

  • More additions in my folio redesign. I'm done with creatures (for now) and on to environments.

    will post in exhibition section for crits etc.

  • currently re(x3)doing my illustration folio. Aiming to get it looking more 'professional concept artist' and less... stinky! ... no I mean less aimless illustrator ...less whatever it was!

    So fingers crossed this is latest work is on the…

  • 3rd in my series of roadster concepts- Overall theme of this personal project was to explore design variations within a roadster format.

    This addition to the series was created entirely in Photoshop (except the mags, I admit I appropriated…

  • The latest sketches from my sketch book, With a bit of colour added. Will post them to the exhibition section too for comments :)

  • Yet another painting in my Architecture series, possibly the last one for this batch. Definitely the most finished one so far, although technically still a WIP (I've glossed over the ocean for starters)

    It will be added to my thread in the…

  • This time some architecture/city-scape concept sketches. I have done very little of this type of subject matter in the past (virtually none!) so I thought it would be a good subject to have a practice at.

    As with my previous postings, I…

  • Sketches examining a roman/greek style guard. This work in progress has been posted in the Exhibition section for comments/crits.

    ...I will get onto an avitar soon!

  • sketches in progress. Still needs some technical design aspects addressed (thanks for the feed back folks)

  • I have been sketching some quadruped vehicles recentily (a topic that I have not had a lot of practice with.) I am also experimenting with colouring techniques > Aiming for a fast technique that helps to describe the forms/volumes, and matches…

Submitted by Johnn on

Seems the fashion to create a thread before posting content, so here is mine :) Not too confident that I will manage to see the challenge through to the end but I will at least aim to have a well refined concept and supporting illustrations. Beyond that I might dig out my beginners guide to modeling and tinker a little bit if the mood/enthusiasm holds.

I'm kicking around a few concepts in my head already and will post some quick visuals as soon as I have em.

Submitted by Johnn on Tue, 12/08/08 - 8:42 PMPermalink

character 1 is an identity thief who assumes the identity of his victims. His facial features are burnt back providing an ideal base to construct a wide variety of fake features over the top. Calling card... something identity related or possibly an item connected to how he acquired his disfigurements.

character 2 is a sort of 'leader of the pack'. He trains stray (and some not so stray) dogs across the city and uses them as an army of sorts. Current back-story I'm considering is a military animal trainer . potential calling card: dog related (collar, dog whistle, dog tags, choke chain. military related (medal, dog tags of the military kind.)

Still early days with both concepts, I'll flesh out some more back story along the way as I develop the visuals

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image at actual size

Submitted by Johnn on Tue, 12/08/08 - 8:41 PMPermalink

some more thinking-sketching. I'm working up the 'dog pack leader' so see what eventuates.

TopLeft: came out a little too 'shaggy dog' for a super villain.
TopRight: if I can keep the type of head but make him more dog-ish I'd be happy.

Centre: bad-ass punk hair

BottomLeft: WW2 or American civil war style coat mixed with street bum. I'm liking this direction in general.

BottomRight: Attack Dog Training Suit style. not working for me yet... don't know how it could be improved but has nice armour quality.

Thanks for the comments Rolgun & Jiksen, both sketches posted are pencil on paper. It's been ages since I have drawn in my sketchbook!

Submitted by souri on Tue, 12/08/08 - 9:45 PMPermalink

Beautiful sketches, and awesome, awesome character designs. I think when it comes to good character design, challengers need to come up with something unique, has plenty of *character*, and is just aesthetically pleasing (the way everything fits together). Anyway, love the concepts!

Submitted by Johnn on Sun, 24/08/08 - 11:12 PMPermalink

thanks for words and flattering feedback, here is the next small progression in the character design. I think I'll settle on these general characteristics and progress to some colour and smaller design details next.

Submitted by Johnn on Tue, 30/09/08 - 11:37 PMPermalink

Finally made it onto the computer to continue refining (reconsidering?) this character... I have started to question where the design was going and have looked back to an earlier design as a possible variation.

I like character '1A' but think '2' matches my original intent better. Any points of view would be helpful with deciding what to proceed with.
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Submitted by dark_virus_2007 on Wed, 01/10/08 - 1:21 AMPermalink

They all look really good but if it was up to personal taste I would say you could do a mixture of 2 of them

For example what I would say dude no.2 with maybe the boots and jacket from 1A would look pretty cool.

By the way also awesome work so far and nice concepts.

Posted by Johnn on

Seems the fashion to create a thread before posting content, so here is mine :) Not too confident that I will manage to see the challenge through to the end but I will at least aim to have a well refined concept and supporting illustrations. Beyond that I might dig out my beginners guide to modeling and tinker a little bit if the mood/enthusiasm holds.

I'm kicking around a few concepts in my head already and will post some quick visuals as soon as I have em.


Submitted by Johnn on Tue, 12/08/08 - 8:42 PMPermalink

character 1 is an identity thief who assumes the identity of his victims. His facial features are burnt back providing an ideal base to construct a wide variety of fake features over the top. Calling card... something identity related or possibly an item connected to how he acquired his disfigurements.

character 2 is a sort of 'leader of the pack'. He trains stray (and some not so stray) dogs across the city and uses them as an army of sorts. Current back-story I'm considering is a military animal trainer . potential calling card: dog related (collar, dog whistle, dog tags, choke chain. military related (medal, dog tags of the military kind.)

Still early days with both concepts, I'll flesh out some more back story along the way as I develop the visuals

-----

-----
image at actual size

Submitted by Johnn on Tue, 12/08/08 - 8:41 PMPermalink

some more thinking-sketching. I'm working up the 'dog pack leader' so see what eventuates.

TopLeft: came out a little too 'shaggy dog' for a super villain.
TopRight: if I can keep the type of head but make him more dog-ish I'd be happy.

Centre: bad-ass punk hair

BottomLeft: WW2 or American civil war style coat mixed with street bum. I'm liking this direction in general.

BottomRight: Attack Dog Training Suit style. not working for me yet... don't know how it could be improved but has nice armour quality.

Thanks for the comments Rolgun & Jiksen, both sketches posted are pencil on paper. It's been ages since I have drawn in my sketchbook!

Submitted by souri on Tue, 12/08/08 - 9:45 PMPermalink

Beautiful sketches, and awesome, awesome character designs. I think when it comes to good character design, challengers need to come up with something unique, has plenty of *character*, and is just aesthetically pleasing (the way everything fits together). Anyway, love the concepts!

Submitted by Johnn on Sun, 24/08/08 - 11:12 PMPermalink

thanks for words and flattering feedback, here is the next small progression in the character design. I think I'll settle on these general characteristics and progress to some colour and smaller design details next.

Submitted by Johnn on Tue, 30/09/08 - 11:37 PMPermalink

Finally made it onto the computer to continue refining (reconsidering?) this character... I have started to question where the design was going and have looked back to an earlier design as a possible variation.

I like character '1A' but think '2' matches my original intent better. Any points of view would be helpful with deciding what to proceed with.
---

Submitted by dark_virus_2007 on Wed, 01/10/08 - 1:21 AMPermalink

They all look really good but if it was up to personal taste I would say you could do a mixture of 2 of them

For example what I would say dude no.2 with maybe the boots and jacket from 1A would look pretty cool.

By the way also awesome work so far and nice concepts.