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Sumea Challenge #6 -3D- Pauli G - Challenger #23

Submitted by Pauli G on

G'day everyone, It's my first time posting here. I saw this competition and I had to enter. So I am just holding my place for the comp. I have already started to model my character and concepted enough to get the overall result... and will post it soon.

Basically my entry will be a priest that was involved in a car accident after picking up a zombie prostitute. She bit him and he ended up mangled in a car wreck. He's a zombie priest.... with his legs missing... and his intestines hanging out.

Thanks all, looking forward to seeing everone's final entries and good luck to all.

Paul

Submitted by tojo on Tue, 03/08/04 - 1:35 AMPermalink

....... sounds pretty cool.....
cant wait to see some concept drawings.......

he could bve carrying his intestines around with him in a bucket.... [:D]

Submitted by essence on Tue, 03/08/04 - 5:00 AMPermalink

and where did the prostitute bite? on second thoughts, dont answer that

Submitted by Pauli G on Tue, 03/08/04 - 11:54 PMPermalink

LOL Any bite from a zombie has got to be severe but I'll leave it to your imagination I guess [:D]

He's going to drag himself around but the bucket idea sounds pretty freaky. Here's the concept. Small and lacking in detail but it's all I needed. Sorry it doesn't show much.

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482233853_z_priest_concept.jpg[/img][/center]

I started a few days ago and took screenshots as I go along so here they are:

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482234115_priest1.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482234212_priest2.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482234253_priest3.jpg[/img]

Polycount is about 2100 so far but it's not finished yet.
I have also setup a bone rig but it needs to be tweaked. Thx

Submitted by tojo on Wed, 04/08/04 - 1:24 AMPermalink

really cool man!...[}:)]

kinda got a stylized look about it....... i love the hair.. good to see a few 'classic' horror concepts rolled into one ...
priests are a quintessential cliche in the horror genre! especially zombie ones!..... and of course...which makes it even more true to the horror genre.... is the fact he was ( i imagine )fornicating just prior to his... turn for the worst..

cant wait to see the texture and finished model.. nice hands as well.... they have life allready! [}:)]

Submitted by Aven on Wed, 04/08/04 - 1:50 AMPermalink

Cool idea. Good to see you didn't go for the quite so cliched little boy...

He should look really nice once all the polys are used. Seeing as there is only half of him :)

Submitted by Kalescent on Wed, 04/08/04 - 1:52 AMPermalink

Love the Priest idea as tojo mentioned [:D] look forward to seeing this one done!

Submitted by Makk on Wed, 04/08/04 - 7:14 AMPermalink

Cool idea and good execution so far :)

Submitted by Pauli G on Thu, 05/08/04 - 2:40 AMPermalink

Thanks for all of the comments.

Here's an update:

[img]http://www.sumea.com.au/forum/attached/Pauli G/2004842296_priest4.jpg[/img]

I think it's done. His Polycount without the cross is about 2700ish. Most things I added to the priest just looked too over-the-top and I guess I could put more detail in the face. But I figured if this was a character in a game with other full bodied creatures, he would look out of place. That's my excuse....... it's not due to half-assedness........ honest!. [}:)]

On to texturing now. Unless someone thinks I should change something about him that I've overlooked?.

I have other ideas in mind for the comp so I wanna get this one done.

Any crits are more than welcome.

Submitted by MoonUnit on Thu, 05/08/04 - 3:12 AMPermalink

something you have overlooked is that this competition has a minimum limit :P im not sure if entrants are applicable for the winning prize or whatnot if they dont meet that criteria but i imagine so (its 8 thou minimum btw)

Submitted by Pauli G on Thu, 05/08/04 - 9:10 PMPermalink

really?... I just assumed it was 8000-8500 for the maximum limit.

Submitted by Makk on Thu, 05/08/04 - 10:49 PMPermalink

Round out the limbs. You have loads of polies left to spend so I dont want to see any hard "boxy" edges. If you still have some left model in some folds. Also, put some more into the elbow joints so they will deform better.
Looks good how it is but yeah, spend some polies to polish it off :)

Submitted by shath on Sat, 07/08/04 - 7:58 AMPermalink

why not just go all out with the polys you hav a bit more to use
looks good i like the concept

Submitted by Kalescent on Sat, 07/08/04 - 11:05 AMPermalink

Can I add - If some boss type person were giving me 8000 Tri's to build a model and 2 512x512's to texture it with, i would first contain my glee and squeels of excitement, closely followed by proceeding to use every last Triangle defining whatever the concept may be in the best way i knew how. No more no less.

Well maybe give or take a handful of Tri's [:p]

Submitted by Pauli G on Thu, 12/08/04 - 8:33 PMPermalink

Apologies for the lack of updates, but school and work take up most of my time at the moment. I understand what you guys are saying, normally I would take full advantage of the high poly limit (and probably go over) but with this model it's different. Everytime I add more detail to it, the less appealing it looks to me.
Here's the latest update:

[img]http://www.sumea.com.au/forum/attached/Pauli G/2004811203031_priest5.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/2004811203137_priest6.jpg[/img]

Got it up to 4000 polys. Some people have told me that I should model his lower body as well and have it next to him or attached by a thread of skin. So I will probably do that, but I want to get the main part textured and rigged. Any c&cs are more than welcome.

Submitted by Aven on Fri, 13/08/04 - 12:55 AMPermalink

It is a shame that you aren't just adding more detail to what you already have. He would look very cool with some nice wrinkles on his shirt and so on.

Submitted by Pauli G on Tue, 31/08/04 - 11:05 PMPermalink

Sorry for not updating. My fiance gave birth to our baby girl on the 21st. So I haven't even touched my computer since then. So here's the latest update just before my fiance went into labour.

[img]http://www.sumea.com.au/forum/attached/Pauli G/200483023250_priest5.jpg[/img]

Submitted by MoonUnit on Wed, 01/09/04 - 1:58 AMPermalink

lol and thats a good enough reason if ive ever heard one, congrats!!

textures looking good to by the way, nice blood stains

Submitted by Pauli G on Thu, 02/09/04 - 2:00 AMPermalink

Thanks Delmo and MoonUnit. Man, I took sleep for granted.
Precious sleep

Submitted by Pauli G on Mon, 20/09/04 - 9:23 AMPermalink

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199636_paulig1.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199717_paulig2.jpg[/img]
ZOMBIE PRIEST - 4000 POLYS

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199818_paulig3.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199914_paulig4.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200491991046_paulig5.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200491991136_paulig6.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200491995721_paulig7.jpg[/img]

Here's my submission:
I don't know what line you have to cross to call something photosourced. I did use textures and manipulated them. His jumper texture and the skin discolouration was found on my computer but the rest is all me. Thx all

Submitted by souri on Mon, 20/09/04 - 9:32 AMPermalink

You're missing the money shot picture!

Submitted by souri on Mon, 20/09/04 - 10:04 AMPermalink

Congrats, you're challenger #23!

Submitted by mikamika on Mon, 20/09/04 - 10:14 AMPermalink

go the zombie priest, nice job mate

Submitted by MoonUnit on Mon, 20/09/04 - 9:24 PMPermalink

i thought the money shot was optional aswell -_-
glad to see you did one though, looks cool :D

Submitted by Pauli G on Thu, 23/09/04 - 12:26 AMPermalink

Thanx all.

I hope I don't get marked down because of the poly count, but he is half a character soooo technically he is right. [:D]

Posted by Pauli G on

G'day everyone, It's my first time posting here. I saw this competition and I had to enter. So I am just holding my place for the comp. I have already started to model my character and concepted enough to get the overall result... and will post it soon.

Basically my entry will be a priest that was involved in a car accident after picking up a zombie prostitute. She bit him and he ended up mangled in a car wreck. He's a zombie priest.... with his legs missing... and his intestines hanging out.

Thanks all, looking forward to seeing everone's final entries and good luck to all.

Paul


Submitted by tojo on Tue, 03/08/04 - 1:35 AMPermalink

....... sounds pretty cool.....
cant wait to see some concept drawings.......

he could bve carrying his intestines around with him in a bucket.... [:D]

Submitted by essence on Tue, 03/08/04 - 5:00 AMPermalink

and where did the prostitute bite? on second thoughts, dont answer that

Submitted by Pauli G on Tue, 03/08/04 - 11:54 PMPermalink

LOL Any bite from a zombie has got to be severe but I'll leave it to your imagination I guess [:D]

He's going to drag himself around but the bucket idea sounds pretty freaky. Here's the concept. Small and lacking in detail but it's all I needed. Sorry it doesn't show much.

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482233853_z_priest_concept.jpg[/img][/center]

I started a few days ago and took screenshots as I go along so here they are:

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482234115_priest1.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482234212_priest2.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200482234253_priest3.jpg[/img]

Polycount is about 2100 so far but it's not finished yet.
I have also setup a bone rig but it needs to be tweaked. Thx

Submitted by tojo on Wed, 04/08/04 - 1:24 AMPermalink

really cool man!...[}:)]

kinda got a stylized look about it....... i love the hair.. good to see a few 'classic' horror concepts rolled into one ...
priests are a quintessential cliche in the horror genre! especially zombie ones!..... and of course...which makes it even more true to the horror genre.... is the fact he was ( i imagine )fornicating just prior to his... turn for the worst..

cant wait to see the texture and finished model.. nice hands as well.... they have life allready! [}:)]

Submitted by Aven on Wed, 04/08/04 - 1:50 AMPermalink

Cool idea. Good to see you didn't go for the quite so cliched little boy...

He should look really nice once all the polys are used. Seeing as there is only half of him :)

Submitted by Kalescent on Wed, 04/08/04 - 1:52 AMPermalink

Love the Priest idea as tojo mentioned [:D] look forward to seeing this one done!

Submitted by Makk on Wed, 04/08/04 - 7:14 AMPermalink

Cool idea and good execution so far :)

Submitted by Pauli G on Thu, 05/08/04 - 2:40 AMPermalink

Thanks for all of the comments.

Here's an update:

[img]http://www.sumea.com.au/forum/attached/Pauli G/2004842296_priest4.jpg[/img]

I think it's done. His Polycount without the cross is about 2700ish. Most things I added to the priest just looked too over-the-top and I guess I could put more detail in the face. But I figured if this was a character in a game with other full bodied creatures, he would look out of place. That's my excuse....... it's not due to half-assedness........ honest!. [}:)]

On to texturing now. Unless someone thinks I should change something about him that I've overlooked?.

I have other ideas in mind for the comp so I wanna get this one done.

Any crits are more than welcome.

Submitted by MoonUnit on Thu, 05/08/04 - 3:12 AMPermalink

something you have overlooked is that this competition has a minimum limit :P im not sure if entrants are applicable for the winning prize or whatnot if they dont meet that criteria but i imagine so (its 8 thou minimum btw)

Submitted by Pauli G on Thu, 05/08/04 - 9:10 PMPermalink

really?... I just assumed it was 8000-8500 for the maximum limit.

Submitted by Makk on Thu, 05/08/04 - 10:49 PMPermalink

Round out the limbs. You have loads of polies left to spend so I dont want to see any hard "boxy" edges. If you still have some left model in some folds. Also, put some more into the elbow joints so they will deform better.
Looks good how it is but yeah, spend some polies to polish it off :)

Submitted by shath on Sat, 07/08/04 - 7:58 AMPermalink

why not just go all out with the polys you hav a bit more to use
looks good i like the concept

Submitted by Kalescent on Sat, 07/08/04 - 11:05 AMPermalink

Can I add - If some boss type person were giving me 8000 Tri's to build a model and 2 512x512's to texture it with, i would first contain my glee and squeels of excitement, closely followed by proceeding to use every last Triangle defining whatever the concept may be in the best way i knew how. No more no less.

Well maybe give or take a handful of Tri's [:p]

Submitted by Pauli G on Thu, 12/08/04 - 8:33 PMPermalink

Apologies for the lack of updates, but school and work take up most of my time at the moment. I understand what you guys are saying, normally I would take full advantage of the high poly limit (and probably go over) but with this model it's different. Everytime I add more detail to it, the less appealing it looks to me.
Here's the latest update:

[img]http://www.sumea.com.au/forum/attached/Pauli G/2004811203031_priest5.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/2004811203137_priest6.jpg[/img]

Got it up to 4000 polys. Some people have told me that I should model his lower body as well and have it next to him or attached by a thread of skin. So I will probably do that, but I want to get the main part textured and rigged. Any c&cs are more than welcome.

Submitted by Aven on Fri, 13/08/04 - 12:55 AMPermalink

It is a shame that you aren't just adding more detail to what you already have. He would look very cool with some nice wrinkles on his shirt and so on.

Submitted by Pauli G on Tue, 31/08/04 - 11:05 PMPermalink

Sorry for not updating. My fiance gave birth to our baby girl on the 21st. So I haven't even touched my computer since then. So here's the latest update just before my fiance went into labour.

[img]http://www.sumea.com.au/forum/attached/Pauli G/200483023250_priest5.jpg[/img]

Submitted by MoonUnit on Wed, 01/09/04 - 1:58 AMPermalink

lol and thats a good enough reason if ive ever heard one, congrats!!

textures looking good to by the way, nice blood stains

Submitted by Pauli G on Thu, 02/09/04 - 2:00 AMPermalink

Thanks Delmo and MoonUnit. Man, I took sleep for granted.
Precious sleep

Submitted by Pauli G on Mon, 20/09/04 - 9:23 AMPermalink

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199636_paulig1.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199717_paulig2.jpg[/img]
ZOMBIE PRIEST - 4000 POLYS

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199818_paulig3.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/20049199914_paulig4.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200491991046_paulig5.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200491991136_paulig6.jpg[/img]

[img]http://www.sumea.com.au/forum/attached/Pauli G/200491995721_paulig7.jpg[/img]

Here's my submission:
I don't know what line you have to cross to call something photosourced. I did use textures and manipulated them. His jumper texture and the skin discolouration was found on my computer but the rest is all me. Thx all

Submitted by souri on Mon, 20/09/04 - 9:32 AMPermalink

You're missing the money shot picture!

Submitted by souri on Mon, 20/09/04 - 10:04 AMPermalink

Congrats, you're challenger #23!

Submitted by mikamika on Mon, 20/09/04 - 10:14 AMPermalink

go the zombie priest, nice job mate

Submitted by MoonUnit on Mon, 20/09/04 - 9:24 PMPermalink

i thought the money shot was optional aswell -_-
glad to see you did one though, looks cool :D

Submitted by Pauli G on Thu, 23/09/04 - 12:26 AMPermalink

Thanx all.

I hope I don't get marked down because of the poly count, but he is half a character soooo technically he is right. [:D]