Job

Unity AR/XR Developer- Melbourne Only

About Fologram

Fologram is a rapidly growing Melbourne-based startup that is building technology to enable designers, architects, educators, engineers and fabricators to explore new ways ways of drawing, building and experimenting in mixed reality. In simple terms mixed reality is technology that allows a viewer to see digital content blended with the real world.

Mid-to-senior Unity developer

Fri, 06/07/2019 - 19:00

We're hiring! Chaos Theory is looking for a mid-to-senior Unity developer to join our team in Ultimo, Sydney. The role is full-time on a 3-month contract, with the possibility for extension.

Over the next few months, we are working on several exciting mobile games, a desktop title with custom controllers, and a web platform.

Community and Engagement Manager

Thu, 06/06/2019 (All day) to Sun, 06/30/2019 (All day)

We're Dinosaur Polo Club - a games studio full of lovely people making games in Wellington, New Zealand. We’ve recently grown to a studio of ten little dinos, and we’re working on a couple of exciting new projects! We’re on the hunt for someone who can become the ambassador for our games to our players, and work with us to help build and support our communities. Hopefully that person is you!

Wargaming Sydney - Senior Technical Artist

You will work in an environment where social skills are just as important as your professional skills. You will work with a team of talented and experienced game developers and engineers, who have worked on numerous best-selling and critically acclaimed titles.

Your role is to create complex tools, develop quality frameworks for art and game systems, work on general technical problem solving/support, help in improving the overall pipeline, and work closely with fellow artists & engineers on art implementation to the game.

Wargaming Sydney - Technical Artist

As a Technical Artist, you’ll be working with a team of talented and experienced game developers and engineers, who have worked on numerous best-selling and critically acclaimed titles.

Your role is to help improve the workflow and tools, highlighting deficiencies and suggesting features/improvements, while developing content designed to push our pipelines and technology to the limit.

Main Responsibilities

Lead Programmer - Unity 3D (Shenzhen, China + Adelaide, Australia)

Unique opportunity to lead a development team in a high growth company based in Shenzhen with regular travel to Adelaide, Australia. We are helping children become creators instead of consumers through 3D design and printing technology.

Job Responsibilities:

1. Responsible for the design, development and maintenance of the company's 3D modelling game-based learning application;

2. Skilled use of C#;

3. Responsible for the overall planning and implementation of the project.

Job Requirements:

Senior Designer: Help create new IP!

Discovery, exploration and player driven world building. These elements, along with a good pinch of experimentation, guide our expert team to craft fresh takes on the hero’s journey. Our new Senior Designer will work together with the design team to develop and create content for BRAND NEW IP that brings our game world to life. If this sounds exciting, we want to hear from you!

Wargaming Sydney - UI Programmer

Wargaming Sydney is seeking an experienced UI programmer to join our fun, talented and multinational team.

Main Responsibilities
Your primary responsibility will be implementing in-game user interface and menus as well as developing related tools features. You will be solving complex programming challenges. Your expertise will help in anticipating technical problems and providing realistic solutions.

Requirements

Generalist Programmers

Thu, 05/23/2019 - 17:00 to Sun, 06/23/2019 - 17:00

Generalist Programmers

General Duties:
Work closely with producers, game designers and artists to implement a next-generation game
Implementing, optimizing and maintaining game systems
Modify, enhance and maintain asset pipelines and tools
Staying up-to-date with new technologies and architectures
Follow Tantalus' standards and best practices
Assist and mentor other programmers in your areas of expertise

Junior Environment Artist (Contract)

Tue, 05/21/2019 - 09:00 to Sun, 06/09/2019 - 09:00

ABOUT THE ROLE

We are looking for an enthusiastic junior environment artist to join the team and help us build a beautiful open world for our next title. You will need to work with other artists to place assets and design areas of the world. We are looking for someone with an eye for aesthetics, competent technical skills in Unity and a love and understanding of games.

REQUIRED EXPERIENCE AND SKILLS

-Unity Skills
-3d Modelling
-Good eye for environment and aesthetics