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TypeTitleAuthorCommentsLast updated
NewsDissecta event: The Craft of Game AudioBrawsome05 years 3 months ago
NewsDissecta goes inside BioshockBrawsome05 years 3 months ago
NewsDissecta: Anatomy of a DVD GameBrawsome05 years 3 months ago
NewsDissecta in brief: The life and Times of E3Brawsome05 years 3 months ago
NewsDissecta wraps up E3Brawsome05 years 3 months ago
NewsDissecta: Student developer Chris Pelling and Mayhem IntergalacticBrawsome05 years 3 months ago
NewsVideo of Dissecta: GDC 08 debriefBrawsome05 years 3 months ago
NewsDissecta event: GDC '08 DebriefBrawsome15 years 3 months ago
NewsGCAP 07 Presentation: The Changing Role of the Lead DesignerBrawsome05 years 3 months ago
NewsGCAP 07 Presentation: The Pitching Process TodayBrawsome05 years 3 months ago
NewsSilhouette Studios: Tarien Flow previewBrawsome011 years 3 months ago
NewsSpeed Racer to be developed by Sidhe InteractiveBrawsome112 years 5 months ago
NewsDetails on Star Wars: The Force Unleashed for PSP revealedBrawsome012 years 5 months ago
NewsInterview with Grant Davies of Endgame StudiosBrawsome013 years 1 month ago
NewsThe Rest of the World gets all Steamed upBrawsome013 years 6 months ago
NewsAustralia to receive edited version of GTA IVBrawsome014 years 7 months ago
NewsViva Pinata: Party Animals hands onBrawsome015 years ago
NewsDesignerwatts' 7 rules of making your first team-based indie gametsumea315 years 1 month ago
Forum topicFinding voice actors for gamesBrawsome015 years 5 months ago
NewsSumea Interviews Artist Chris Wells from Epic GamesBrawsome116 years 5 months ago
NewsSumea Interviews David Glenn, Art Director with Flagship StudiosBrawsome116 years 5 months ago
NewsSumea Interviews Lewis Strudwick from Acheron DesignBrawsome116 years 5 months ago
NewsInterview with John PassfieldBrawsome116 years 5 months ago
NewsA-Lure in Melbourne?Brawsome016 years 7 months ago
News8 bit: a documentary about art and videogamesBrawsome016 years 8 months ago