More on this shortly.. :)
XboxWorld.com.au has a rather informative interview with lead designer, Paul McInnes, about the long awaited Micro Forte MMOG called Citizen Zero. Along with the many questions answered about gameplay issues, classes, and weapons, are the new bits of information which are of great interest to someone who's been following the development of CZ for the last few years...
Micro Forte has a page scan of an article from Animation Magazine relating to the Australian game development scene up on their website. There's a variety of tidbits on everything about local game development, from government support, the thriving game education sector, a list of the biggest titles to come out of Australia which include games from the early days of Beam Software to the titles like Transformers (Atari Melbourne House) and Ty, the Tasmanian Tiger (Krome Studios) of today.
Thanks to Fips for letting us know that PMac (Lead Designer at Micro Forte) has revealed some more details on Citizen Zero through two posts on the official forum.
Micro Forte is looking for a lead artist, who has strong artistic and technical skills in all the core art disciplines. Experience developing artwork for games on PC and console is essential. An ideal candidate would be a multidisciplinary artist with experience in concept art, modelling and texturing objects and environments with a very strong technical understanding of 3DSMAX5 or higher, and an ability to innovate to create the best possible visuals within the constraints of an MMOG game.
Xboxworld.xl managed to get some new screenshots of Citizen Zero from Sydney developers, Micro Forte. The never before screenshots show off again the very pretty forest area of the world, a snow landscape occupied with a walking mech, and also a busy city zone with tonnes of characters walking around. It's looking great! Thanks again to Fips for clueing us in on the news :)
Thanks to Fips again for keeping us in touch with Citizen Zero news. Paul McInnes (Lead Designer of Citizen Zero) has made a few important posts in the Citizen Zero forums on Micro Fortes eagerly awaited MMORPG. The first gives a time frame on when we can expect to see a public beta and a release date...
Thanks to Fips for pointing out that IGN have a hands-on article on Micro Forte's Citizen Zero from the E3 conference... "CZ is Player versus Environment (PvE) oriented, and it uses "instances" for its missions. You won't be competing against other groups to kill a specific bad guy or get a specific item, as instancing transports you into a closed environment populated only by non-player characters and your teammates....
Some exciting times for Citizen Zero fans as E3 is underway, and more of Citizen Zero is revealed. 4 new screenshots have appeared in the Citizen Zero forums, showing off the graphics capability of Micro Forte's long awaited MMORPG. Certainly a lot of trees and some exciting action to be had! Thanks to Fips for letting us in the loop :).. Click the link below!
Micro Forte, the developer behind the smash hit Fallout Tactics: Brotherhood of Steel, is pleased to announce that they will be previewing their eagerly awaited action MMOG, Citizen Zero, at E3 in Los Angeles.