At League of Geeks, we passionately devote ourselves to building compelling and enduring worlds you can lose yourself in. With some of the best concept artists amongst our ranks, we're now on the hunt for an exceptional 3D environment artist to join our team. Candidates must possess the ability to create and finish appealing 3D environments and props, across a broad range of themes and settings, whilst utilising their experience to apply best practices in crafting real-time assets for games.
3D Environmental Artist
Join Big Ant Studios as an Environment Artist and be part of making some of console and mobiles’ biggest sports titles from our centrally located Melbourne studio. Working as part of a small collaborative team, your input will impact the design of current and future titles.
We encourage applications and enquiries from women and underrepresented developers.
ABOUT MODERN STORYTELLER
Modern Storyteller is an award-winning game studio based in Melbourne, Australia. We’re lean but ambitious. Nick Pearce, our Managing Director, is an award-winning screenwriter and game developer. Before founding the studio, Nick worked as a legal and strategy advisor to a multi-billion dollar tech company. Alex Goss, our Technical Lead, is a wizard software engineer and game developer. Before joining our team, he helped create the award-winning Earthlight VR, a Virtual Reality spacewalk experience made in consultation with NASA.
At Lamplight Forest we are pioneering new forms of musical and narrative gameplay. We are seeking open-minded, positive, adaptable and creative applicants to work on our musical adventure game Pallas of Vines.
This is remote work-for-hire. Australian residents are preferred (for timezone convenience) but applications from other countries will also be considered.
Job Type: Full-time, 6 months contract
The Position: Level Modeller 1 – Specialist World Builder
Rate: $48K (incl. Super and leave)
ABOUT THE ROLE
We are looking for an enthusiastic junior environment artist to join the team and help us build a beautiful open world for our next title. You will need to work with other artists to place assets and design areas of the world. We are looking for someone with an eye for aesthetics, competent technical skills in Unity and a love and understanding of games.
REQUIRED EXPERIENCE AND SKILLS
-Good eye for environment and aesthetics
We are looking for a technical environment artist to lead the Game Art team in their creation and implementation of great looking and highly performant environment and game art for Gods Unchained.
Passion for creative technical problem solving
Love 3D modelling, sculpting and texturing? Obsessed with particles and shaders? Are you always thinking of ways to alter meshes, textures or art assets to improve performance? Fantastic - the Gods themselves need your expertise.
We’re looking for Environment Artists to help bring the "SnapClick: Fossil Diggers VR" world to life. Remote based, but Brisbane/Queensland preferred.
If your interested please visit theorphanage.com.au/careers for more information.
We are seeking a 3D artist for a full-time or part-time contract role to produce content and animations for mobile and desktop games. The artist must have experience with creating predominantly 3D content for the game engine Unity 3D with a focus on production of high quality assets for making fun games.
Lamplight Forest is seeking an experienced 3D environment artist to work on the musical adventure game Pallas of Vines.
Looking for freelancers ideally in Adelaide. Melbourne, Sydney or Brisbane are also ok. Outsourcing houses, in Australia only, are also welcome to get in touch.
Check out WIP screenshots in the link below for an idea of the game's style.