On the Citizen Zero website, Microforte has posted a few days ago that it needs more talented developers on their Citizen Zero team (mainly in their Sydney Studio). Specific Positions: (updated 21 June 2002) ? Senior Designer ? Art Director ? Concept Artist ? Senior Animator ? 3D Modeller ? Game Tools Programmer ? Senior Game Programmer ? Server Programmer ?Office Administrator Positions in their Canberra studio: ?Games Producer More info at http://www.microforte.com.au/jobs/open.htmhttp://www.microforte.com.au/bigworld/index.html#hiringnow
Senior Animator
Game Industry
First Xbox MMOG
$$ negotiable
Micro Forte Sydney is currently developing the first Xbox exclusive Massively Multiplayer Online Game. The position is with the BigWorld development team in Sydney creating world class animations for Massively Multi-player Games. Bring the creatures and characters to life in beautiful virtual worlds where thousands of players adventure together. You will be working closely with the Art Director and Lead Artist.
The successful applicant must be fast and fluent in Character Studio and 3DSMAX. Showreel must demonstrate firm understanding of weight, follow through, overlapping action, timing and spacing. 2D animation skills, and experience in animating for games or game mods a bonus.
Requirements
Demonstrated outstanding ability in animation with realistic animations using 3DSMAX and Character Studio
Ability to estimate animation times and work to production deadlines
Good team skills
Desirable
Games Industry or Mod Experience
2D animation
Strong technical knowledge of animation techniques, and real time 3D animation issues
3D modelling / texturing
Experience working with motion capture
Being an avid Gamer
Salary
Commensurate with ability and experience.
If you believe that you are the right person for this position, please forward your resume and examples of your work either by mail or email to:
Attention: Sydney Studio Jobs
Micro Fort? Pty Ltd
95 Rose Street Chippendale
NSW 2008 Australia
E-Mail: jobs@syd.microforte.com.au
When applying for this position, please state your salary expectations and quote the Reference: S20501.
Art Director
Game Industry
First Xbox MMOG
$$ negotiable
Micro Forte Sydney is currently developing the first Xbox exclusive Massively Multiplayer Online Game.
This role offers a rare opportunity to be involved in making original, beautiful online worlds. You will organise and manage a team of up to 15 artists, creating the art content for the game. You will be responsible for establishing production schedules and task lists, managing the art team on a day-to-day basis, maintaining the artistic consistency and overall quality of the art content, conducting risk analysis of the art "pipeline" and providing guidance to members of the art team.
Requirements:
Demonstrated ability to manage an art team to tight deadlines
Good working knowledge of 3DSMAX 3.0 or later and Character Studio
Knowledge of spreadsheets and project management software
Outstanding team skills
Desirable:
Games Industry Experience
Photorealistic modelling / texturing skills
2D life drawing skills
Animation skills
Salary:
Commensurate with ability and experience.
If you believe that you are the right person for this position, please forward your resume and examples of your work to: jobs@syd.microforte.com.au
When applying for this position, please state your salary expectations and quote the Reference: S20505.
3D Modeller
First Xbox MMOG
$$ negotiable
Micro Forte Sydney is currently developing the first Xbox exclusive Massively Multiplayer Online Game. Do you want your models to touch the minds of over 100,000 people? Cool, we need a sadistic looking brain probe modelled in twelve polygons... Your job is to construct low-polygon models that not only look fantastic but work within the constraints of the game engine. You will be required to build items, creatures and scenery models within 3DSMAX. As a guide, our character models are around 3000 polys. You will be working closely with the Lead Artist, and Art Director creating the details that bring our breathtaking environments to life.
Texturing skills are definitely a bonus.
Requirements
Extensive 3DSMAX skills
Character Studio
A showreel demonstrating low polygon modelling and texturing ability (nothing cartoony please)
Ability to model and texture to a given style and direction
Desirable
Games Industry or Mod Experience
Photoshop / painter skills
Photorealistic modelling /texturing skills
Level design and construction
2D life drawing skills
Animation skills
Enjoys working in a team
Avid gamer
Application and Portfolio Guidelines
Online portfolios or CDs are fine. You will be required to provide a full portfolio at interview stage. Please supply examples of low poly models and scenes, including mesh renders, textures, and 2D hand rendered art. Subject matter we are interested in includes scenery (cityscapes as well as outdoor), items and weapons, characters and animals. Please provide polygon count information, and text explaining what parts are your work if the examples are from games or other group work. You will need to be prepared to do a modelling test in 3DS MAX as part of our interview process.
If you believe that you are the right person for this position, please forward your resume and portfolio either by mail or email to:
Attention: Sydney Studio Jobs - Micro Fort? Pty Ltd - 95 Rose Street Chippendale -
NSW 2008 Australia.
E-Mail: jobs@syd.microforte.com.au