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Dialogue Editor

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Job Position

We are Grinding Gear Games, creators of the award-winning dark fantasy Action RPG Path of Exile. We're a world-class studio of more than 180 developers based in Auckland, New Zealand and we're currently expanding the Path of Exile 2 development team.

We seek a fixed term Dialogue Editor to assist with editing and post production for the in-game dialogue of Path of Exile.

Location: On-site in Henderson, Auckland, New Zealand
Relocation assistance (for the right candidate, if needed)
Full time position - 40 hours a week
Fixed term - 6 months

The position includes the following duties:

  • Coordinate with our audio team, talent and other departments to edit dialogue samples into a consistent narrative throughout Path of Exile
  • Reduce noise, normalise volume and add narrative effects for dialogue and audio samples post production 
  • Create audio using a firm grasp of engineering practices, including recording techniques
  • Work side-by-side with other departments to create the highest quality audio and maintain artistic consistency and expectations set by the studio

We are seeking someone with:

  • 2+ years experience in audio for games or in a related field (studio work or film/television)
  • Experience with Reaper or Pro Tools software
  • Experience with FMOD or other audio engine tools
  • Self-motivation and self-reliance; ability to research and learn new tools quickly
  • Excellent communications skills, and able to work within a team
  • Passion for creating 'dark and gritty' sounds and for ‘dark and gritty’ story telling

Portfolio, and/or reel demonstrating relevant skills required.
Must be willing to complete a test if requested to do so.

Pluses:

  • Experience with our game, Path of Exile

How to apply: 

If you meet the above requirements, please email your resume, a showreel and cover letter to jobs@grindinggear.com with your name and role you are applying for in the subject line.

No phone calls or agencies, please.