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iPhone development Opengles2 (shaders) goldfish and zombie

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davidcoen

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Still working on iPhone, now have opengles2 support for my pipeline (shaders)
finished up the goldfish project, and having a break from the cute stuff to do something violent, like shoot zombies.
zombie is a performance test, though still 50% anitalisasing, with 339 vertex each. still need to do more performance testing