SightlessVR is a virtual reality horror game for the HTC Vive made as a major uni project @ AIE Melb.
The game has drawn inspiration from various horror games and films, with the idea in mind of doing horror in a more unconventional way, the "enemy" can locate you by sound you produce when interacting with objects, but can't see you, hence, the name of the project :]
As sole artist on this project, I was responsible for all visual aspects (* see exception below), performance optimization (art) and aiding game designers with level layout.
* Foliage and terrain created by my good friend, Jake Dunlop, as well as texturing a handful of assets I've modeled. Check his stuff at https://www.artstation.com/artist/jakedunlop
More of my work can be found at the link below.
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