Maya Character Animators/3D Modeller/Texturers!!!!

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Maya Character Animators and 3D Modeller/Texturers.

Computer game company seeks experienced 3D artists for Melbourne studio creating PS2, XBOX and PC Titles.

Character animators should possess a strong sense of posing and timing and have a strong overall knowledge of Maya.

Experience rigging characters and working with motion capture an advantage.

Modeler/Texturers should have an eye for lighting and detail and be able to demonstrate high quality finished art.

Experience using Maya is an advantage.

Self motivation, ability to work in a team enviroment and completing artwork in a defined style essential.

Please submit a non-returnable folio/showreel on VHS or PC CD-ROM (animations in Mpeg/DivX format please), along with a dissertation detailing your folio and your CV to:

IR Gurus Interactive
Level 4/28 Clarendon St
South Melbourne 3205

Applications without folios will not be considered.

Any questions: jobs@irgurus.com

http://www.irgurus.com/

souri's picture

IR Gurus have updated their job post with an important detail, so I'll post it here..

** We prefer our artists to be proficient in Maya, though this is not an essential requirement.**