Maya Character Animators and 3D Modeller/Texturers.
Computer game company seeks experienced 3D artists for Melbourne studio creating PS2, XBOX and PC Titles.
Character animators should possess a strong sense of posing and timing and have a strong overall knowledge of Maya.
Experience rigging characters and working with motion capture an advantage.
Modeler/Texturers should have an eye for lighting and detail and be able to demonstrate high quality finished art.
Experience using Maya is an advantage.
Self motivation, ability to work in a team enviroment and completing artwork in a defined style essential.
Please submit a non-returnable folio/showreel on VHS or PC CD-ROM (animations in Mpeg/DivX format please), along with a dissertation detailing your folio and your CV to:
IR Gurus Interactive
Level 4/28 Clarendon St
South Melbourne 3205
Applications without folios will not be considered.
Any questions: jobs@irgurus.com
IR Gurus have updated their job post with an important detail, so I'll post it here..
** We prefer our artists to be proficient in Maya, though this is not an essential requirement.**