Here are the judges for the Sumea Modeller Challenge #5 !
Chloe Antibes, Bullant Studios
#1 - Challenger #3 - JI Styles
CONCEPT : Good concept. Very cute characters.
MESH : Great efficient use of polys,
TEXTURE : Fantastic textures.
Note: Excellent work.
#2 - Challenger #4 - Mark
CONCEPT : Great character concept. Very stylized.
MESH : Excellent use of polys. It flows well on the models.
TEXTURE : Textures are a little plain although it suits the theme. Could add more detail, some highlights to bring out the gloss.
Note: Splash page could have been worked on more. Great job.
#3 - Challenger #1 - Pantmonger
CONCEPT : Very cool concept.
MESH : Great use of polygons.
TEXTURE : The textures are very plain. Could have added some highlights in certain places.
Note: Great job on the splash page.
#4 - Challenger #7 ? GoldenChocobo
CONCEPT : Interesting and cute concept.
MESH : Good use of polygons.
TEXTURE : Textures could require more detail and also colour variations.
Note: Overall nice work. Splash page could have been more dynamic.
#5 - Challenger #9 ? Hazard
CONCEPT : Fantastic concept.
MESH : Mesh could be better utilized
TEXTURE : Textures looks good , although detail could have been added on some areas and a touch of colour variations on some areas.
Note: Would have loved to see splash page.
#6 - Challenger #6 ? Shath
CONCEPT : Great concepts.
MESH : Good use of polygons.
TEXTURE : Nice textures. Try to push out some more detail.
Note: I like the splash page. Although pills do not suit the target age bracket J .
Great job overall.
#7 - Challenger #7 ? Sinister
CONCEPT : Great attention to detail. Love the change of colour variation from the first and last evolution although still maintaining some of its features.
MESH : Mesh could be more efficiently used.
TEXTURE : More detail could have been added to the textures.
Note: I like the splash page. Great job overall.
#8 - Challenger #5 ? Wizenedoldman
CONCEPT : Very interesting concept.
MESH : Polys could be more utilized on smaller characters.
TEXTURE : Good textures although it could do with more contrast and different colour combinations.
Note: Nice splash page. Well done.
#9 - Challenger #8 ? Palantir
CONCEPT : Concepts are interesting. Could be more imaginative.
MESH : Good mesh. Although could streamline the poly count on some of the models.
TEXTURE : Would have loved to see the rest of the models textures.
Note: Great splash page. Good job.
#10 - Challenger #2 ? Doyle
CONCEPT : Cool concept although could be more developed.
MESH : Decent amount mesh.
TEXTURE : Textures could have a lot more detail put into them.
Note: Would have loved to see the splash page.
Note to all: Very good work all round but make sure for next time that you take close note of the guidelines, very few actually for filled all of the requirements. If this were to be strictly judged some entries would certainly have been rejected. That aside I had great pleasure in watching the development of this body of work and you should all be proud,
Cheers,
Chloe Antibes.
Bullant Studios
Alister Lockhart, Tantalus
Tried to judge mainly on the idea, the design of the characters as a set, and primarily the marketability of the concept, as I see it. In a couple of cases I may have been swayed by supererior presentation, but I feel that's appropriate, as this is what marketing is all about.
My votes for the challenge are as follows
First 'JI Styles'- Great characters, slick and stylish, evolution well thought out.
Second 'Golden Chocobo'- Nice character pairing, appropriate to market, well thought out.
Third 'Mug-el' (Mark)- Quirky and fun, great style and evolution.
Fourth 'Pantmonger'- Interesting character, if a little abstract. Nice style.
Fifth 'Palantir'- Nice 'de-evolution' twis. Appealing, well thought out idea.
Sixth 'Hazard'- Nice idea, although not sure how appealing fish are. But, good pairing, nice design.
Seventh 'Shath'- Cool looking character, but looks more like an equal than a sidekick. Evolution idea could have been more fully explored.
Eighth 'Sinister'- Interesting character pairing, but evolution of sidekick takes odd leaps.
Ninth 'Wizenoldman'- Character lacks personality, idea not well developed.
Tenth 'Doyle'- Quirky idea but lacks personality and let down by incomplete presentation.
Steve Stamatiadis, (Creative Director) Krome Studios
1. Challenger #7 - GoldenChocobo
2. Challenger #3 - JI Styles
3. Challenger #1 - Pantmonger
4. Challenger #9 - Hazard
5. Challenger #8 - Palantir
6. Challenger #4 - Mark
7. Challenger #6 - Shath
8. Challenger #2 - Doyle
9. Challenger #10 - Sinister
10. Challenger #5 - Wizenedoldman
For the record my highest criteria from the brief was "Create a marketable sidekick character ". Then I went for interesting ideas. As usual the submissions were mostly of a very high standard.
Benjamin Lee, (Art Director) Irrational Games
Challenger #3 - JI Styles (best)
Challenger #1 - Pantmonger (2nd best)
Challenger #7 - GoldenChocobo (3rd best)
The Results
1. JI Styles
2. Mark
3. Pantmonger
4. Goldenchocobo
5. Hazard
6. Shath
7. Sinister
8. Wizenedoldman
9. Palantir
10. Doyle
Chloe Antibes, Bullant Studios
1. JI Styles
2. Goldenchocobo
3. Mark
4. Pantmonger
5. Palantir
6. Hazard
7. Shath
8. Sinister
9. Wizenedoldman
10. Doyle
Alister Lockhart, Tantalus
1. GoldenChocobo
2. JI Styles
3. Pantmonger
4. Hazard
5. Palantir
6. Mark
7. Shath
8. Doyle
9. Sinister
10. Wizenedoldman
Steve Stamatiadis, Krome Studios
Challenger #3 - JI Styles (best)
Challenger #1 - Pantmonger (2nd best)
Challenger #7 - GoldenChocobo (3rd best)
Benjamin Lee, Irrational Games
1st Challenger #3 - JI Styles 10,10,9,*10 =29 =*39 points
2nd Challenger #7 - GoldenChocobo 7,9,10,*8 =26 =*34 points
3rd Challenger #1 - Pantmonger 8,7,8,*9 =23 =*31 points
4th Challenger #4 - Mark 9,8,5 =22 points
5th Challenger #9 - Hazard 6,5,7 =18 points
6th Challenger #8 - Palantir 2,6,6 =14 points
7th Challenger #6 - Shath 5,4,4 =13 points
8th Challenger #10 - Sinister 4,3,2 =9 points
9th Challenger #5 - Wizenedoldman 3,2,1 =6 points
10th Challenger #2 - Doyle 1,1,3 =5 points
Huge thanks to the judges for squeazing in some of their time to do the judging for this comp - I know it was extremely hard to find the time due to e3, travelling, moving locations etc... everyone here really does appreciate your time.
A massive thanks also go to the challenge sponsors. Bullant Studios generously offering the very cool WACOM INTUOS II 6x8" (USB) tablet, Hyperfocal Design sponsoring the challenge with Hyperfocal Skies (valued at $179 US), and Discreet for their merchandise.
1st prize goes to JI Styles
[img]http://www.sumea.com.au/sumeachallenge/modeller5/SC5_C3-JIStyles_SP.jpg…]
He gets:
WACOM INTUOS II 6x8" (USB) tablet - Sponsored by Bullant Studios!
Discreet Alluminium water bottle (these are really cool, btw.. robust, metal, and shiny )
Discreet T-shirt (choice of two different types)
2nd Prize goes to GoldenChocobo:
[img]http://www.sumea.com.au/sumeachallenge/modeller5/SC5_C7-GChocobo_SP.jpg…]
GoldenChocobo gets:
Texture set from Hyperfocal Design called Hyperfocal Skies. It has a value of $179 US!!
Discreet Alluminium water bottle
Discreet T-shirt (choice of two different types)
3rd Prize goes to Pantmonger for:
[img]http://www.sumea.com.au/sumeachallenge/modeller5/SC5_C1-Pantmonger_SP.j…]
Pantmonger gets...
GDC 2003 show real and client profiles DVD from Discreet - features work from acclaim, blizzard, capcom, robot, infogrames, sega etc... around 29 studios, so there's tonnes of work there!!
Discreet Alluminium water bottle
Discreet T-shirt (choice of two different types)
Sumea T-shirt
Congratulations, and I'll be contacting you guys shortly for your postal addresses and shirt sizes and types (I'll post the two kinds of Discreet shirts tonight so you can choose which one you'd like). And thanks to all the challengers for taking part!
congrad to all the winners and ppl that entered but 1 thing
"I like the splash page. Although pills do not suit the target age bracket J ."
about the pills.. although i did not follow the comp that much but wern't pills in the breefing. i stoped reading the stuff after thant and just skimmed through it so not sure if some1 else pointed it out
I've put this off a little, and I've felt a bit guilty about it because of lack of time, so I'm sitting down while I have some of that elusive time, and writing out my expression of gratitude [:)] I'm sure I speak for everyone when I say that it's a fantastic thing to have this community, and to have the people in it which give so much support.
Big big thankyous to Bullant for again sponsoring the sumea modeller challenge, and continuing to show such great support for the Australian industry - as well as a huge thankyou to Souri (aka "the man") for putting up with us all, and organising these events. We all realise how big of a headache it is to organise and arrange these things, and everyone really appreciates the time and effort that gets put in.
P.S. is anyone interested in a cheapy 5"x4" acecad tablet with a long crack up the middle, a smiley face drawn in with marker in the upper right corner, and the stylus held togethor with sticky tape? It's lasted me this long, it's a little soldier [:D]
I'm sure this has been covered elsewhere, but I can't find it. What are the three judging categories? Is it texture, mesh, concept?
So for example, did J.I.Styles(10, 10, 9) get the 9 for the concept and 10's for the mesh and texture, or is the 9 for the texture or something?
Er, I hope I'm making sense..
Thanks to all the judges for there time and crits.
Thanks Souri for running such a fine competition and having such an awesome net community for all us gamers and like to hang.
Thanks everyone for all the congrats.
thanks all those who entered, I hope everbody learned something in the process.
And Congrats to JIStyles and Pants for there victory:)
palantir: To me it look like a score that is given based off the position each judge place everyone.10 points for first and 1 point for tenth.
woohoo! I got a discreet 3dsmax 6 "Blow Me" shirt and another discreet water bottle to add to my collection (a whopping 2 now! ) in the mail today [:D]
Prizes are great to get - they give me that warm fuzzy feeling as I carry them around in the big postal package that Souri used; getting glances from people as I go by, I'm sure they're wondering what could possibly be in it. Most probably think it's a bomb though, judging from some of the peoples expressions [:)]
Now I'm just hanging out for that tablet -- my old one seems to die for longer periods of time nowadays, so I'm extra excited about it [:)]
congrats! JI and to all the other entrants, the standard was awesome. Great job to all the entrants it was a pleasue jus to see the work that came out.