Here's my concept for the demonic darklord. Gone through a couple of interations of the same theme and ended up here.
[IMG]http://www.jacobleetai.com/sumea/darklord_concept.jpg[/IMG]
Thanks Malus, made changes to the geometry around the waist especially and did a couple of biped tests... seemed ok. Probably be better when I paint the weights tho.
Yes my concept was a little rushed, unfortunately to get things to a nice level on paper I need to spend 2-3 days drawing, whereas I can model out my ideas much faster [V]
I have a quick question, does any weapon need to be included on the same poly budget & texture sheet? I am running a bit low but can make do if need be.
It is my understanding that with most comps if the character is to have a weapon then it comes out of the budget. This is usualy done so as to remove confusion from things like creatures that have weapons as part of them and stuff like that. (malus can confirm or deny this)
If you are running a bit low on polys you probably could reclaim a few from the vest thing as most of that extrusion could be faked with a texture. I like his head it looks commanding without being insane.
Pantmonger
Cool. It kind of has an angelic look to it. His wings would look great of they were burnt and ripped, like he is a fallen angel or something.
The head seems a bit far back, though I cant be sure from this angle. OR maybe its the chin, I think it slopes up a bit too much.
Other than that, it's coming along well.
Cheers Ionized, I think part of the weirdness around the chin area is that the chest is very puffed out - I'm texturing now so I'll review that afterwards.
Yeah the basic idea behind this guy is that his father was a demonic lord, who enslaved and corrupted an angelic being. So this is how their offspring turned out [;)]
edit: thought I'd put in an update for the texturing so far. The vest, belt and wings haven't been touched, while the some of the fleshy bits are still pretty wip [;)] Using a 1024 texture for now.
edit: updated images below
Here's the finished darklord. It is finished as there are many things that could be improved in another model. I will soon start a new one :-)
60% self lit:
[IMG]http://www.jacobleetai.com/images/darklordFinal.jpg[/IMG]
wire:
[IMG]http://www.jacobleetai.com/images/darklordWire.jpg[/IMG]
texture:
[IMG]http://www.jacobleetai.com/images/darklordTex.jpg[/IMG]
Final polycount is 3366.
Thanks guys, I agree with your crits and will try hard to do better next time [:D]
for the wings: I painted one feather and created a few different variations of it. They were arranged and laid over eachother with a shadow layer under each (heaps of layers!) Then each was dodged and burnt to add a little variation. Small chunks were erased from some feathers and then a few highlights were painted in to show the edges better. Finally a large overlay was added to tie them all together.
I'm thinking of ideas for his mother and father now. I would like to get some practice working on similar styles/themes across a few characters so this is a good oppurtunity to do so :P
Thx
Yes, the wings were excuted very nicely. Best part of the model :)
Overall its very good but I would add a little design or something to the chest cloth, its a little bit plain how it is.
Maybe also add some fleshy bits/gore around the back of his head were the horns come out You could also try bringing them out a bit more (enlarging them) to make them stand out more, I think that would also help make look alot more menacing. His shoulders also seem very large, but that doesnt look that bad.
When I look at the concept, then back at the finished model, I cant help but think they look alot different. The head and wings especially. Granted, you can stray a little from the concept but not to far. Maybe its just me that sees this, but I thought I should let you know.
I would suggest that you should (if you are able to) spend some more time fine tuning it abit more. But as it stands it looks good, but I think there is still some room for improvement :)
I was going for a subtle and non gore-ish demon here. I really don't think gore and flesh or bigger horns will help the design of this guy. The character evolved during the modelling and texturing process, imo for the better. Also it kind of came down to how good the piccies of bat wings vs eagle wings were down at the library [:p]
I've got some time this arvo,' I might design an emblem to go on his front.
Thx
[IMG]http://www.jacobleetai.com/sumea/sdl_money.jpg[/IMG]
[IMG]http://www.jacobleetai.com/sumea/sdl_ortho.jpg[/IMG]
[IMG]http://www.jacobleetai.com/sumea/sdl_wire.jpg[/IMG]
[IMG]http://www.jacobleetai.com/sumea/sdl_tex.jpg[/IMG]
The concept is at [URL]http://www.jacobleetai.com/sumea/darklord_concept.jpg[/URL] and the uv layout is at [URL]http://www.jacobleetai.com/sumea/sdl_uv.jpg[/URL]
Hope you like it, I can't wait to see everyone's entries pour in tonight [:D]
Here's my work so far on the model, with most of the main features roughed out. I hope to make a start texturing early next week.
edit: updated images below