Workin on ideas mostly atm, just starting my post. I gotta say though i'm looking forward to the challenge and i plan on doing much better then last year. I'll probably start sketchin up some of my rough ideas tomorrow.
Awesome!!
Sweet, your Zbrush stuff is coming along real well tejay, i love the details on the lower leg and the hands are looking cool as well. 2 small things though i reckon hes rear looks a little unnatural in that it is really small/thin but thats not to big of a deal, but the front of the pants (from a guys perspective:) look really really tight and look like they're pulling up looks a little uncomfortable lol :)
Keep it up tejay
i'm thinking thats about it
i'm thinking thats about it for the sculpt on the character, i should probably move onto tweaking my model and unwrapping
hey cool stuff
Hey man nice Z brush work. Just a quick note. I believe your collar bones are sitting just a bit too low. Collar bones usually sit in line with the end top part of the shoulder. its also making your neck muscles ligaments look a bit strange. I think this has come up before as well but I think your head might be a bit small. here is a few golden rules i go by that have come across from traditional drawing techniques. Most people are 7.5 times the height of their head tall. Heroic, or heroine figures, slim and tall ballet dancers are usually roughly 8 heads tall. So cut off your head and do a few tests. that way you will get the size of your head correct. Anyway keep up the great work. would love to see this finished.
yeah the head i dont really
yeah the head i dont really trust to fix in zbrush, i cant see it working to well, so i'll probably addjust it after i have rendered the normal map and then just scale the head. As for the collar bone yeah thanks i didnt see that one, i'll fix it up next time i am in zbrush.
Your sculpt is looking great ! there's so much detail being worked into it I'm loving the sock part.