Heya everyone,
It's a bit quite around here, but it wont pick up if people don't post - so I'm gonna post. Thought I'd share a few screenshots from a deathmatch level I am working on in Unreal Tournament 3. I've still got a fair amount of work to do, such as interiors for the buildings, more foliage, general touchups, and maybe even some mine shafts below the surface.
Let me know what you think,
Cheers!
Looking good mate. Mine
Looking good mate. Mine shafts sound awesome, and will add a new level of game play and variety to the level.
Watch out for texture tiling especially on the buildings.
Cant wait to see the finished level.
Looks pretty cool, mate. You
Looks pretty cool, mate. You know, I haven't played Unreal 3 or looked into user generated content since, well, getting bored of it a week after I got it near release day. How's the map and modding community behind it going?
Heh, yeah I don't blame you
Heh, yeah I don't blame you for getting bored of it quickly - it's been done before. I pretty much bought the game for the mapping/modding aspect, and have only really played the game to get a feel for how it works and to assess the standard of work from Epic that I have to try and meet. The community behind it is actually pretty good. http://forums.beyondunreal.com/ is useful and Hourences is an encyclopedia when it comes to the Unreal editor. He also has his own site with some helpful tutorials - http://www.hourences.com/book/index.htm
I like this map man ^^ looks
I like this map man ^^ looks very sweet, i'll have to play around with the unreal III engine some time but in the mean time it's QW for me ^^
Wow man looks fantastic, keep us posted on when you release it :)