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pod pilot - manga style

  • I don't seem to keep my journal very up-to-date with what I am producing. So it's high time to do a bit of an update... and here it is!

    some sketchbook environments in pen, a second GTA style illustration just to prove the first wasn't a…

  • This piece has been created to display (and practice) alternate styles / techniques.. In the style of Rockstars game - Grand Theft Auto. Created using Photoshop and Freehand.

  • whilst waiting for the next quick 2d activity I though I would 'doodle' a face in a few spare hours. Things got a little out of hand and a more or less finished painting have been the result.

    Created in Painter with a little Photohshop and…

  • Seems a while since I've posted any 2d work! This little painting is a revisited character concept that I originally did as a model sheet excercise (it's was posted here some time back).

    Created in Photoshop :)

  • A revisited personal project. The original project was a set of different air/space craft finished to a pen and marker stage.

    This piece was created entirely in photoshop.

  • finally managed to get some thing done to post to the mod concept art thread!

  • Refining the processes of creating a character concept and model sheet. all tone and colour added in Photoshop. Initial drawing were pencil on paper.

  • I have finally invested in a tablet :) and this as the first more-or-less finished painting. Created with 'Corel Painter Essentials' and some minor photoshop work too.

  • Finally recharged the markers and got around to doing some sketching again! These images are sketched by hand and coloured in P'shop.

  • Well... this is my final painting for the current 'quick activity'. Painted in Photoshop. see thread for more details on process etc.

Submitted by Johnn on

This is a project that I started with the intent of entering it into a competition run by Wacom. But I started it WAY too late and didn't make the deadline. A month of working on it on and off (enthusiasm wained for a bit post comp deadline) I have finally finished*!

Technique is a bit long winded and included doing all of the line work at vector art to ensure smooth flowing lines.

*apart from the multitude of small changes I am considering

Submitted by davidcoen on Fri, 17/08/07 - 10:14 AMPermalink

thats really cool, great work on the personality, lighting and background.



the fingers look a bit strange to the hand (hand could be less broad but that would mess up proportions) or line work for fingers simplified/ fingers made thicker.



would be tempted not to have a line under the jawbone above the neck, and to change the shape of the highlight on the left shoulder to suggest a bit more connection of deltoid to pectoralis

Posted by Johnn on

This is a project that I started with the intent of entering it into a competition run by Wacom. But I started it WAY too late and didn't make the deadline. A month of working on it on and off (enthusiasm wained for a bit post comp deadline) I have finally finished*!

Technique is a bit long winded and included doing all of the line work at vector art to ensure smooth flowing lines.

*apart from the multitude of small changes I am considering


Submitted by davidcoen on Fri, 17/08/07 - 10:14 AMPermalink

thats really cool, great work on the personality, lighting and background.



the fingers look a bit strange to the hand (hand could be less broad but that would mess up proportions) or line work for fingers simplified/ fingers made thicker.



would be tempted not to have a line under the jawbone above the neck, and to change the shape of the highlight on the left shoulder to suggest a bit more connection of deltoid to pectoralis