This topic is heaps sweet and is a really good excuse to hook in into max n stuff.
Doing my research now and will have some sketches soon.
I hope I am not to late.
For the record my name is Sebastian Perri and I am a teacher at the AIE and I am a huge admire of the Sumea community. There is really awesome work on show here. I am keen to apart of the challenge and would like to hear what people have to say about the work that I hope to generate for the comp.
I would also like to exclude myself from the main judging part as the AIE is a sponsor of the comp, I am simply keen to be involved, please let me know if this is a problem.
sebp2007-07-29 21:34:45
Cheers Souri,
I have a sweet anatomy book Burne Hogarth Dynamic Figure Drawing it is heaps good for getting proportions right. I really should do a front back and side drawing.
I think I want to try get the character to look more gigantic like 3 or four times the size of a normal human, a bit like the Xerxes from 300.
Poseidon was Zeus brother both had a huge stature, from what I could find out and basically and old grump.
Hopefully I can get all of this across.
Got some dirty roughs that describe the modeling technique I use ala Paul Steed. basicly build each bit of the model really quickly and attach them together.
The bridge function of edit poly is my best friend so is the cut tool
I find spining the body helps get the arm length better proportioned. I still have heaps to do.
Hey I sent you a post . cheers for the kind words killa.
I remembered the last time I normal mapped a character the BUM Tricepts and the Bum Calfs didnt map to good, so I think I am going to rework those araes and get some toe detail happening. I would mind giveing the model a chain mail mini skirt to, I recon that would be heaps pretty
Sry buddy your way to late.... Only 3 months left..
I saw your prize winning skate board, super amazing impressive work. Sebp 4 prime minister!Killa Dee2007-07-29 19:20:16