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Drawball

  • In my first and previous post in this game dev log entry, I had written that I wanted to do a game which was a collection of simple retro games. Unity released a new major release (2019.3) while I was putting the initial project together, and I…

  • Well, I'm making a game . I'm spending the next few weeks on making a small game to showcase the gamedev log feature on tsumea where any member can create a game entry and other members can post journal posts with art, music or just development…

  • Just a test #2. Still working on the new section.

  • So, I got a Commodore 64 when I was in the 4th grade. It came bundled with a Rolf Harris picture building program on casette tape which never loaded properly but from what I could tell by its box cover, you could build pictures from a selection…

  • Yes, the site looks very different and I've had to prematurely switch to this new theme that I'm working on for a few reasons, the main one is that changing certain aspects of the site to fit the new theme will affect how the old one looks for…

  • (this is just a test, please ignore this entry)

    Here is some of my old work.. the first pic is of a 3d model of a human head I was working on about 2 years ago in 3dsmax, using nurbs. If I had to do it again, I wouldn't model a head with…

I currently work for

Submitted by souri on
Forum

Just found out about this, and thought I'd share the link. I've always loved the idea of collaborative artistic efforts, and hopefully we'll get some proper pixel art action happening again soon on Sumea, but I thought this was really cool.

It's a flash application where anyone can draw on a big mural. They record every brush stroke, so if they see that someone actually made an effort in their piece, they'll store that data seperately so people can view it again as it was being created, stroke by stroke, by the artist.

The paint tools are very primitive though.

http://www.drawball.com/
http://best.drawball.com/1146724559

Submitted by souri on Sun, 09/07/06 - 9:33 PMPermalink

Make sure you have the latest version of Flash installed (I think it requires at least v8, but the latest is v9).

Submitted by shika on Mon, 10/07/06 - 2:19 PMPermalink

you have to solve the minigame before you can start drawing
just connect the dots without going over your previous lines - i remember doing that puzzle in primary school

Submitted by Carlin on Tue, 11/07/06 - 4:12 AMPermalink

I was stuck on that letterbox thing for ages. At first I thought it only let you draw from one dot to another. Bit then I figured it out by accident. I wonder why they put that there with no instructions, probably to stop idiots who just scribble on other peoples work.

Posted by souri on
Forum

Just found out about this, and thought I'd share the link. I've always loved the idea of collaborative artistic efforts, and hopefully we'll get some proper pixel art action happening again soon on Sumea, but I thought this was really cool.

It's a flash application where anyone can draw on a big mural. They record every brush stroke, so if they see that someone actually made an effort in their piece, they'll store that data seperately so people can view it again as it was being created, stroke by stroke, by the artist.

The paint tools are very primitive though.

http://www.drawball.com/
http://best.drawball.com/1146724559


Submitted by souri on Sun, 09/07/06 - 9:33 PMPermalink

Make sure you have the latest version of Flash installed (I think it requires at least v8, but the latest is v9).

Submitted by shika on Mon, 10/07/06 - 2:19 PMPermalink

you have to solve the minigame before you can start drawing
just connect the dots without going over your previous lines - i remember doing that puzzle in primary school

Submitted by Carlin on Tue, 11/07/06 - 4:12 AMPermalink

I was stuck on that letterbox thing for ages. At first I thought it only let you draw from one dot to another. Bit then I figured it out by accident. I wonder why they put that there with no instructions, probably to stop idiots who just scribble on other peoples work.