Hi Guys,
Just reserving my space :)
I'll be making an "All Blacks" fighter character.
Really cool design - captures the feel of an aggressive grapple fighter. Although I've seen the pose before, the design is really cool. Perhaps some of those more recent maori tats where negative space is prominent (with koru designs) on his arms would look good. I can't really describe them but you see them on NZ rugby players like Carlos Spencer.
I really like the details in this design: the feather, the authentic Maori belt design, the tiki, the pukana (?) and the hair.
[img]http://www.sumea.com.au/forum/attached/goldenchocobo/200662943528_zangi…]
There are obvious similarities in these pictures, but maybe he is just not confident enough in drawing that he needs some sort of stencil. The actual concept is pretty different which is the essence of what he is trying to express. I still think he should have mentioned it though, but I am willing to let it go. This competition isn't judge by the concept sketch afterall, but the end product. And I'm sure that won't be able to be traced.
Yes guys, it is a paintover of zangief (Streetfighter) as shown in Goldenchobo?s reply above. I apologize for not mentioning this in the beginning.
I thought this was allowed as mentioned by Souri:
?Concept idea must be your own, so you can't get someone else do come up with the idea for you. Your concept drawing is't required for the final submission, so the judges won't be judging on your concept drawing. You don't have to create something that is really "far out" and a totally original design - I mean, it could be a modern day character with a few design adjustments to make them looking a bit unique and aesthetic. A few of the characters in, say, Street Fighter 2 are pretty general looking characters (Zangief (wrestler), Guile (marine)). Although if you do take that path, I do suggest that you add something a bit more to sex up the design a bit (insignia's etc).?
Since we are not being judged on the Concept Art, I find it a lot quicker/easier to create the concept by painting over a reference pic and changing the proportions to fit the concept idea.
The concept idea is my own and it is original (only some bits of the concept art are mine).
To make a good 3D model, I think it is essential that you have good reference pics. This is my way of putting the idea that?s in my head quickly on paper & also get good reference for the model.
If this way of doing the concept is not allowed, please tell me now & I?ll draw the concept from scratch.
Souri?
JonathanKerr, PeterDavis, and Goldenchocobo are right. Concept art isn't going to be submitted to the judges, but the guidelines say the idea has to be original and not a blatant copy of existing characters from other games/movies etc
Paintover's are fine, as long as it doesn't share too many elements of the original. Usually when you're using someone elses work as a source, it's proper ettiquette to mention it, but it's not really a big deal in this case. Keep going mate!
On a side note and to lighten the mood - Check out Zangeifs package, hed be a hit with the ladies. If you make that Allblacks fighter wit hsome tight pants give him a decent package [:)]
Sorcerer Bob made a comment in one of my threads along time ago that the lack of wang angered him - I share that anger these days, were allowed to have massive boobs, buttcheeks and even nipples on the girls but all the big surly hero characters lack wang. Bring on the wang [:D]
Here's an update on how the low poly model is coming along (5540 tris). Still have to join the halves & clean up the mesh, so that would bring the polycount down a bit more.
I'm thinking of adding a belt buckle with the "All Blacks" logo on it.
Let me know what you guys think I should change/fix to improve it.
Sorry HazarD, but I didn't give him too much wang...hehe [;)]
[img]http://dbz3dworld.homestead.com/files/sumea8low.jpg[/img]
Thanks skripturez.
Here's the finished low poly model. I added the belt buckle and adjusted the legs a bit.
Now, to Zbrush & back[:)]
[img]http://dbz3dworld.homestead.com/files/sumea8wires.jpg[/img]
Just a small update on how the Zbrush model is coming along. Still lots of detail to add and fix.
Let me know what you guys think I should change/fix to improve it.
[img]http://dbz3dworld.homestead.com/files/sumea8zbrush.jpg[/img]
I like being mentioned in the same sentence as the word wang.
I think reducing men to asexual blobs of muscle is foolish. We're living in a society where masculinity is becoming more and more defined by the amount a guy spends on hair his care products.
Gorramit!! Bring back the biff. Let's make being male be about huge wangs, testosterone and beer! Not about wearing pink shirts with the collar up while sipping vodka cruisers (with the pinky sticking out).
The short shorts and footy boots are a step in the right direction. Now! Emphasise that mullet and give him a wifebeater/apron with boobs on it.
Thanks skripturez & Sorcerer Bob..love your stuff...hehe [:D]
Here's another small update, still lots to do (haven't done much to the shorts yet).
[img]http://dbz3dworld.homestead.com/files/sumea8zbrush2.jpg[/img]
Adding detail. Don't know about the teeth though, sort of reminds me of Ronaldo from Brazil.
[img]http://dbz3dworld.homestead.com/files/sumea8addetail.jpg[/img]
Round 110.... Fight!
Here's my concept. I'll start the modelling asap :)
Critique & ideas to make it better welcome.
[img]http://dbz3dworld.homestead.com/files/challenge8conceptsmall.jpg[/img]