Hey Guys,
This will be my first post in the Exhibition area. Hope to have many more in the future!
Modeled in Max 7, Texture in PS CS2.
----2552 Tris (Spawn and Weapon)----
All comments and crits welcome.
Cheers.
Lloyd.
[IMG]http://img93.imageshack.us/img93/7799/spawnsplashpage28001nf.jpg[/IMG]
For those interested,
Here are some Specular and Wire shots.
All crits/comments much appreciated.
Cheers!
[IMG]http://img100.imageshack.us/img100/3298/orthographicviewsspecular3vo.jp…]
[IMG]http://img100.imageshack.us/img100/5203/orthographicviewswired1ce.jpg[/…]
A few crits for you:
model:
Fairly well made, only big crit I'd give is his base T pose is too stiff and doesn't give much in the way of character or personality at the base level; his spine is quite straight and doesn't seem to be holding his own weight -- general good rule of thumb is to give your character an "average" feel to him in regards of how he holds his weight, and his pose, in regard to what he'll be doing the majority of time when he's rigged and animated. This way you avoid extreme distortion in texture and mesh later since he has enough slack in the uv's and mesh for deformation. It also means he'll look good for presentation shots like this without having to rig and pose him just to show him off how you intend him to be.
texture:
I'd say too much reliance on overlays, not enough hand painting in the texture; especially in the cape, you've got a perfect referance from the toys of how the cape is curled and folds, so I'd suggest studying it. Also, the cape could really do with some alpha love to make it a bit more tattered like the source material.
Been a bit busy this week. Just finished a test for Krome. Hope all goes well.
I decided it was time for Spawn to get rigged. I also gave his cape some alpha.
Thanks guys!
[IMG]http://img58.imageshack.us/img58/8380/spawn7xb.jpg[/IMG]
Thanks Denz ma Man.
First attempt at normal mapping. Still having some trouble when rendering (the render is coming out with wires over the top.)
Heres what I have for now:
[IMG]http://img211.imageshack.us/img211/9972/spawnlayout0dm.jpg[/IMG]
looks like youve captured him pretty well, i love todd mcfarlanes characters.