I just caught wind of this thread over at concept art dot org, and I thought it was pretty ordinary at first. You'll see what I mean when you check it out. I noticed that it went on for more than 10 pages so I jumped over to page 10 and found that the thread had a lot more pages. Anyway, what's incredible about this thread is that you get to see the authors capability improve in leaps and bounds, and in the end he's doing some absolutely incredible stuff.
Just goes to show what a few years of dedication (and art school) can do for ya! [url="http://www.conceptart.org/forums/showthread.php?t=870&page=1&pp=60"] Journey of an Absolute Rookie: Paintings and Sketches[/url]
er, just to clarify, my comment was supposed to be a bit of a backhanded compliment.
The line of reasoning i've heard on sijun that i agree most with is 'its focused learning, (albeit/hence) narrow.'
I'm not trying to bait though. I'm a big fan of traditional art skills and spent 4 yrs at art school but eventually you do get bored with drapery/cast studies and the like.
I'd like to see some of his work that isn't studies.
Wow .. thats an awesome thread .. his still going at it today .. yeah true most of the stuff he shows is from his studies, but study or not .. its the result his been able to get with so much practice that counts. AMAZING. Someone should start a modelling/texturing thread with game objects .. that would be cool.
Wow, I just went through all 24 pages of his thread and I must say it is very inspiering.
Shows you that practice really does help. :)