JETPACKJACK
Hi all. Here is some more on JETPACKJACK, I did not get as much done as I would have liked but it is slowly getting there, what you see is just the texture no lighting its just a stand max render. as you can see there is still a bit more to go but it should be all done soon I hope.
I will repost this one again once I get done.
Whilst its technically well done, the design is kind of...well, weird.
THe armour seems to be a collection of random detials. It just doesnt look like armour (well to my anyway). The chest piece is alright but the rest are just too noisy. Like the shin gaurds for example, its hard to tell what is going on as there is so much going on, it looks like you have just gone bananas with little indents here and there.
The colours also could use some toning down. There are a lot of different and bold colours going on, they all seem to be fighting each other for my eyes attention.
This probably sounds a little harsh, but I am only saying this becuase I think you have the technical skills to pull off a really nice texture.
You just need to think more about the design as it is soo important. When it goes ingame, poeple wont be care if it isnt 100% pixal perfect rendered, if it is a well constructed, well designed thought out character(or whatever) then it will really stand out.
Just my 02cents :)
gotta agree with makk and personally id like to see something that really breaks away from the basic human male silouhette in the design. a neat feature of armour or something. i know theres the jepacks and eyepeice but take like the silouhette of the front view and it becomes less noticable
like makk said you really have the technical skills, so itd be great to see them taken to their full potential.
No thats cool guys im just more or less playing around with it at the momment.
Im hoping it will look a lot better at the end im just playing with a few things till i see how it looks and what parts look better.
I gess I have a strange way of doing things lol[;)]
Again thx for the feed back its always good
too keep me on my toes,I find I work better
under (hi psi).
Hi 3darty, the texture is looking pretty good mate! I agree with Lechy, regarding the armour plates needing to be extruded away from the body. Whats the poly count? It looks like you would have enough polys to do this and also still heaps of time left too. How's the job hunting going, i just sent my cv/reel out to some of the local companies last week and plan to send it out to some others this week.
Here he is, All im going to do now is some more photo shots in hi-res
and with one of him flying.
Insert Image: [img]http://www.sumea.com.au/forum/attached/3DArty/2005520123221_jetpackjack…]
ooooh looking nice, the blue bits under the skin are pretty non descript though. making them appear more of a surface or something might look better.